Added: Added new out of world bounds to save players falling out of the map. Added three different dagger types. (Can be found in containers in cities, and in the wilderness) Added mountain region to the landscape. Added the Minotaur Dungeon. Added new starter skills for new characters, Poleaxes, Daggers, Ranged Combat and Archery. Added…

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Changes: Hard charge is now a static 1 extra second for all weapons. It now takes 2 seconds before your hard charge starts losing power. (Used to be 1 sec.) You will now lose power every 2 seconds when holding a hard charge for too long. (Used to be 1 sec.) Updated the Spear right…

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Added: Three New shields added. (Can be found in containers outside of the cities.) Three Spear types added. Added Thursar race and one hairstyle. Added New armor. (Risar Soldier armor can be found in containers outside of the cities.) Added “scrape” sound when your weapon intersects with another player while charging. (And you receive a…

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Added: Added support for torches. Added the Fabernum Tower Dungeon. Added Torches to chests in cities. Added Priests at Pig Farm, Meduli Ruins, Tindrem Gates and Fabernum Dungeon. Changes: Optimized rotation and location updates to make blocking archs on server more exact. Made minor optimizations to the server for movement code. Adjusted Unarmed+Shield and Sword1H+Shield…

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Added: Added local post process color changes for different biomes. Added new world fog. Added Click-Drag sensitivity slider. Added support for shield icons and tool tips. Added first shield type. (Can be found in barrels in cities) Added LOD meshes for forests and cities/structures to the landscape. (e.g. you can now see the Tindrem wall…

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Added: Added human females to character selection. Added new day/night/sky system. (still work in progress) Added sensitivity settings for the click-drag system. Changes: Day/Night cycle now interpolates better. Reduced the head sway in character first person idle animations. Click-drag system now shows direction indicators. Improved effects for equipment breaking during combat. Fixes: Buff timers that…

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Added: Expanded the World towards the West. Added sound-fx for equipment breaking. Added support for re-triggering buffs. Added resting skill. Added first iteration of the skill window. Please test it out and give us your feedback! Added new system to limit view distance at night. Added the Pig Farm between Tindrem and Fabernum. Added the…

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Added: Added option for using video settings recommended for your PC. Added inital stats page, it’s not perfect or all working but it’s there. Added a lot of new tooltips. Added Khurite Splinted armor. Added Khurite Splinted armor to the character creation. Added beards. Added some minor death partciles when the skeleton gets removed. Chat…

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Added: Updated particles that might have caused a crash. You can now enlarge the paperdoll to get a better view. Made the chat more readable. Optimized server code to decrease delta time on the server. Upgraded engine to 4.25 Change sky solution to Epic’s and updated how it works. Combat animations are now replicated with…

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Added: Added day/night this is a early version and we would love to get feedback from our alpha testers on it. Added more screen resolutions. You can write /time in the chat to see the current time of day to better report issues on give feedback. Current time of day is running at a very…

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