Added: Added magic combat. Added /ExportBuild command, you can find the CharacterBuild file in your Steam folder. Added hotbar for easy access to common menus when the mouse is visible. Added dutch as a language option. Added Taming. Added stable NPC’s. Updated all localization from our awesome community translation. Alvarin clade gift combat leap added.…

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Added: Added MorinKhur Graveyard. Added Press extraction device to Meduli. Added gathering to rocks and trees in the Jungle. Added Bush Pigs. Added Steppe Horses. (Not tameable/rideable yet) Added translations update and new languages. Changes: Creatures now have proper collision stopping players from walking inside them. Animals now roam more and further. Reduced network usage…

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Added: Added new gore system.– Slashing deaths can now remove limbs.– Piercing deaths now trigger specific death effects.– Blunt deaths now have more impact. Added support for better death synchronization. Added better AI support for herd-behavior. Added Myrland Jungle. Added Wisents. Added new sounds for Kallards. Added Jungle Camp. Changes: Tindremene constitution cap increased from…

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Added: Added Cave camp. Added Basic character customization. Added Skin colors. Added Hair colors. Added Eye colors. Added /Exportbuild command. Added “Login crash notice” to the main menu to inform players about the annoying bug so that they know that they should try again. Added Risar Dungeon. Added first type of Risars. Added attribute locks.…

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Added: Added chat window resizing. Added option in settings to use vertically constrained FOV, mainly for Ultrawide screen users. Added bow crafting. Added wind particles. Added new emotes. List them by using /emote in local chat. Added new hairstyles and beards. (See Hair 2 or Beard 2 in character creation) Added new player hints. Changes:…

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Added: Added Morin Khur as a starting location. Added new map area around Morin Khur. Added aggressive AI. Added defensive AI. Added guard AI. Bow aim method added as option in settings. (aim with crosshair or arrow tip) Built new chat bubbles used by AI to communicate. Added Guards to cities. Added bandits to the…

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Added: Added standings system. Added cooking and alchemy. Added tooltip support for consumable stats. Added support for pickable objects. Added custom animations for most crafting actions. Added more use tooltips to all items. Added eating and drinking. Added so crafted items now changes the material of what you are crafting based on materials used. Added…

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Added: Added LOD’s to capes and banners. Added dynamic detail scalability to characters and creatures. Body physics, cloth simulation, shadows, motion blur, fur and some animation details are now turned down or off based on distance. Added contact shadows to characters when they are nearby. New emotes. Type /emote in local chat. You can now…

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Added: Added two new daggers. Added new emotes (use command `/emote` in local chat to list them) Added a cloud of dust when arrows hit ground/objects. Added so fired arrows spawns on other clients as well. Added second moon. Added Oghmirs as playable race. Added Springboks to forest areas. Added woodcutting. Added mining. Added extraction…

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Added: Added Meduli landscape area. Added new city, Meduli. Added Meduli as a new starting location. Added shield crafting. Added armor crafting. Added Archery. (Bows and arrows can be found on the Material Supplier) Simple swimming has been added, you can currently not swim in combat mode. New emotes added. (type /emote in local chat)…

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