Added: You can now open bags in banks by pressing ctrl + right click, added info to tooltip. Changes: HUD messages should now always be on top of UI. Made more UI windows movable. Mounting with weapons now remove weapon and then dismount instead of stopping you from mounting. Max members for a guild with…

Read more

Added: Added updated version of Meduli. Added updated version of Fabernum. Added Meduli fountain. Added attack sounds to bears, wolfs and razorbacks. Added visual representation to most of the resource materials in crafting. Added more tooltips to character creation & paperdoll. Added Pet Bags. Added new equipment slot in pet menu for equiping bags. Added…

Read more

CPU Optimization The GPU vs CPU balance have been greatly improved. Players should now see improved performance across the board if their hardware were previously CPU bound. Optimized character flooring calculations. Optimized ground alignment performance (used for creatures to align with slopes and other detections). AI pathing performance improved. Character movement performance improved. Weather and…

Read more

Added: ‘Reset Ingame UI’ button added to Settings > UI. This will reset the position of all in-game UI elements. Added cooking to starter skill list. More loot added to loot tables. More Red priests added to world. More Guards added. More wildlife spawners added. Added more combat animations for animals. Added support for lictor…

Read more

Added: Tutors added, they can give you skills and a little boost to get you started. Added the option to mute all help chat. Added carry weight values to inventory. Added tooltip with modifiers to carry weight in inventory. Added chat setting ‘Disable Help Chat’ Added water volumes rivers on Myrland and Haven. Added a…

Read more

Added: Added Haven starting island. Added Tindrem city. Added Toxai city. Added Spider caves. Added Brown Bears. Added Razorbacks. Added Black Bears. Added Wolfes. Added Domestic Pigs. Added Nitre Workers. Added mounted archery. Added multiple interest points and camps to the map. Added graveyards to Fabernum, Meduli, Bakti, Tindrem and Haven. Added Librarians to all…

Read more

Read the intriguing story behind present day Nave and the rebirth of the perilous continent of Myrland!Find it here

Read more

Added: Added magic combat. Added /ExportBuild command, you can find the CharacterBuild file in your Steam folder. Added hotbar for easy access to common menus when the mouse is visible. Added dutch as a language option. Added Taming. Added stable NPC’s. Updated all localization from our awesome community translation. Alvarin clade gift combat leap added.…

Read more

Added: Added MorinKhur Graveyard. Added Press extraction device to Meduli. Added gathering to rocks and trees in the Jungle. Added Bush Pigs. Added Steppe Horses. (Not tameable/rideable yet) Added translations update and new languages. Changes: Creatures now have proper collision stopping players from walking inside them. Animals now roam more and further. Reduced network usage…

Read more

Added: Added new gore system.– Slashing deaths can now remove limbs.– Piercing deaths now trigger specific death effects.– Blunt deaths now have more impact. Added support for better death synchronization. Added better AI support for herd-behavior. Added Myrland Jungle. Added Wisents. Added new sounds for Kallards. Added Jungle Camp. Changes: Tindremene constitution cap increased from…

Read more