Mortal takes place in the world of Nave. Initially on the continent of Myrland though many other lands wait to be discovered and some are already known to the inhabitants of Myrland.
We have spent an enormous amount of resources and time on creating the world’s best looking characters. Since the players invest all their time in one character it is vital that these characters look believable to help the player connect with the world.
We are very proud to present these highly detailed next generation playable races.
Mortal Online 2’s crafting system is huge and deep. It is simple in principle but can be very complicated in practice – how complicated varies from craft to craft. Thousands of materials can be used sometimes with billions of possible combinations. What works may sometimes be a question of skill and testing and sometimes of common sense.
Mortal Online 2 is a true first person MMORPG.
You experience the game world entirely through the eyes of your character. This results in a heightened sense of immersion and allows for interesting tactical situations, as you aren’t able to see around corners without first exposing your head.
Animals can not only see, hear and flee from you, but alert the rest of their herd to the present danger.
All humanoid NPCs follow the same rules players do. Whether you’re fighting a player or an AI bandit, they both use the same real time directional combat system.
All players inhabit the same persistent world in Mortal Online 2. Due to our advanced network solutions, Mortal Online 2 is playable from anywhere on earth provided you have a stable connection with no packet loss.
Take part in writing a history that is never erased, where individual player reputation matters and you decide the fate of the world.
Our immersive systems such as in game VOIP and emotes fuel dynamic and memorable player interactions.
Build a real house anywhere in the world that everyone else can see and enter, or claim the ruins of a keep and rebuild it to its former glory.
Carve out a slice of Nave for yourself and your allies.
Be warned, owning territory involves defending it.
Other players may not approve of your new home and might try to destroy it.