
Into the Vault #149 | Reckoning Expansion – Combat Abilities & PTR Date
Dive into the vault with us and read our latest development update! Learn more about the Combat Abilities and Adrenaline feature of the upcoming Reckoning expansion here.
Territory Control Overhaul
Claim, contest and conquer the many fruitful regions of Myrland.
Combat Abilities & Adrenaline
Master your training and experience combat like never before.
Dive into the vault with us and read our latest development update! Learn more about the Combat Abilities and Adrenaline feature of the upcoming Reckoning expansion here.
The counter for our next Reckoning expansion information stream is moving again! Mark the date in your calendars and join us on June 18th. We have also made a change to our roadmap which you can learn more about here!
Dive into the vault with us and read our latest development update! The feedback results are in, and we want to know what you think of our latest adjustments. Give us your feedback here!
A sandbox MMORPG like no other.
Nave is a persistent world filled with content and unique stories.
Mortal Online 2 is first and foremost a player-driven game. It is the players who gather resources, craft goods, set up trade routes, build houses, fortifications, and villages – wage wars, or keep the peace.
What you choose to do in Nave is entirely up to you.
Stay in the relative safety of protected cities, or risk venturing out into uncharted regions for resources and treasure, or seek out monsters of legend to test your mettle.
Fight and kill other players – or protect the people around you from marauders and mischief, for bounties or renown.
Profit from gathering, taming, refining, crafting, construction, trade, protection, and more.
Join a guild to compete for trade or territory, build keeps and engage in epic wars.
All these paths are open to you, and you can travel them alone or together with others. No matter what you choose, your time in Nave is guaranteed to be an unparalleled experience, exclusive to you, and forever written into its persistent history.
This isn’t our game, it is yours.
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Tune in to Henrik’s stream on Thursday, August 19th at 18:00 UTC for updates regarding our upcoming final stress test and launch into early access!