Recent content by Komodor

  1. Komodor

    Horse riding direction after hitting an obstacle

    Or give horses intelligence attribute like in mo1. Smart enough horse would correct itself and behave better in general. It would add another thing to consider during taming/breeding/trading
  2. Komodor

    No way to leav Haven?

    Isn't teleport to Myrland moved outside of starting village?
  3. Komodor

    Why we are Anti-Wipe

    First keep without exploits has been build last night so a bit too late for a wipe
  4. Komodor

    15 hours in the queue

    It's random, there is no actuall queue. Server is capped at ~3k players, so you either have to wait for server capacity increase or wait for people to refund/leave the game. SV had all the time in the world to prepare for this and they did nothing as usual. They made 6x bigger world that even...
  5. Komodor

    Clade Gains In Haven

    People made thousands of gold in 1 day thanks to haven. It should be done from the very beggining. Damage has been done already.
  6. Komodor

    Fix Blainn fur

    Either fix the blainns fur or give an option to reduce it completely in character creation. It does not only reduce FPS but also breaks armor and looks half-baked.
  7. Komodor

    1 hand and Shield

    Blocking with shield drains more stamina. Spear + shield is very viable. And every mage should have shield on his back
  8. Komodor

    Best professions with good $ ROI?

    I believe they will add possibilty to sell items in bags , just like in MO1.
  9. Komodor

    Best professions with good $ ROI?

    Fishing is not balanced yet, so use it why it last. Few days of fishing should cover your needs for a year
  10. Komodor

    Hyllspeia graveyard?

    I'd limit starting zones to only few, like Tindrem, MK, Meduli, Vadda and Bakti
  11. Komodor

    Stamina broken

    I'd like to see system that encourage ppl to actually fight. Like stamina restoring after successfull hit with melee weapon/an arrow/spell. With scalling so big melee hits would restore massive amounts of stamina, and shortbow hit - very little, etc.
  12. Komodor

    Killing spawns with houses....

    Most spawns were killed in MO1. It's design (which means: SV laziness, as always) choice.
  13. Komodor

    Oghmir pipes and Inhale

    I agree, should be more expensive but usable multiple times and do consume ichor
  14. Komodor

    Human Clade rebalance suggestion

    I believe Henrik said on yesterdays stream that humans are completely fine. It was his statement in MO1 as well, besides them being almost non-existent in player population. RIP balanced humans in MO2 I guess