Mortal Online 2 offers a variety of combat control schemes to choose from.
While in-game, press the escape key to access the Game Menu.
At the top of the Settings window, click “Gameplay”
Towards the bottom right side of the window, you will find, “Swing Direction From” & “Block Direction From” where you may choose to use one of the three control schemes listed below.
Control Scheme Breakdown
Mouse (Click then Drag) – Selecting this option allows you to perform one of the four attack/block directions (Overhead, Left, Right, Middle) by first clicking your mouse and then shifting your camera up, left, right, or down.
Mouse (Drag then Click) – Selecting this option allows you to perform one of the four attack/block directions (Overhead, Left, Right, Middle) by first shifting your camera up, left, right, or down followed by a mouse click.
Movement Keys – Selecting this option allows you to perform one of the four attack/block directions (Overhead, Left, Right, Middle) through your keyboard. Pressing A+LMB performs a left swing, D+LMB performs a right swing, S+LMB performs a middle swing (stab) and pressing V+LMB performs an overhead swing.
Additional Gameplay Settings
Mouse Sensitivity – This is your standard in-game mouse sensitivity function.
Direction Sensitivity – While using “Mouse (Drag then Click)” this value will determine how large or small your mouse movements will need to be to trigger attack/block directions.
Click Drag Sensitivity – While using “Mouse (Click then Drag)” this value will determine how large or small your mouse movements will need to be to trigger attack/block directions.
Invert Alt Attack – This function is preferable while using piercing weapons like spears. Enabling this will force all attacks to become middle strikes. To use horizontal and overhead strikes you will need to hold down the default middle button “Alt”.
Keybinds allow you to further customize your gameplay/combat experience by swapping which keys perform which gameplay functions.
Thrust Attack – No matter what control scheme you’re using, you may bind this function to a key of your choice. Holding this key will override all control schemes and allow you to perform a middle attack/block.
Overhead Attack – The same concept applies here. If the default key, “V” doesn’t feel right. You can bind this to a more suitable option.
The Walk / Feint key not only makes your character to move at a slower pace but also cancels your currently charged swing to perform a feint.