Mortal Online 2

Combat Alpha Patch Notes

May 20, 2020


  • Updated particles that might have caused a crash.
  • You can now enlarge the paperdoll to get a better view.
  • Made the chat more readable.
  • Optimized server code to decrease delta time on the server.
  • Upgraded engine to 4.25
  • Change sky solution to Epic’s and updated how it works.
  • Combat animations are now replicated with better synchronization.
  • Added Mercenary armor as new starting equipment.
  • Added Hammers.
  • Adjusted grip for 1 handed axe handles to maximize their reach.
  • All armors have updated meshes and textures.
  • Fixed an issue regarding Parry Timings
  • Equipping a new weapon while in combat will now draw the new weapon and re-enter combat.
  • Improved combat prediction.
  • Fixed a lot of getting stuck in trees issues.
  • Fixed Invert Alt function.
  • Fixed issues with locked frame rates.
  • Fixed an issue where weapons breaking didn’t get removed visually.
  • Fixed an issue that would sometimes cause the overhead strike to sometimes hit the ground multiple times.
  • Made max direction sensitivity to be pixel perfect sensitive.
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