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  1. Wesley Snipes

    Nights have become ridiculous

    This is an example of when "hard core" really means how much can we annoy our player base.... No one liked eclipses in LO.
  2. Wesley Snipes

    Launch Delayed to Q4 2021?

    I can totally see SV pulling the rug from underneath people and wiping from EA to actual release. If they're willing to ask for a subscription fee for EA, they're capable of doing anything.
  3. Wesley Snipes

    Buy Beta or wait? AND Server Locations?

    The server is located in london. They have some kinda of funky "ping normalization" that "maybe", "kinda" works, and some times doesn't.
  4. Wesley Snipes

    Increase appeal to larger audience

    MO2 just isn't made to appeal to larger audiences. It's an an extreme niche game, and those audiences tend to shrink usually, not grow. It's a game mired in annoyances and inconveniences for good and/or for worse.
  5. Wesley Snipes

    SV please !Do somthing with people who have ping like this guy.

    Eldrath is the literal house burning down around him; "this is fine" meme come to life. In a few months time he'll be the john travolta "where did everyone go" pulp fiction meme.
  6. Wesley Snipes

    How to get past the barrier to entry...

    My conversations with people about MO2 usually like this: Me: So, mo2, full loot pvp... Other: "Oh that sounds cool.." Me: "Yea, they're asking for a box price AND a subscription in EA..." Other: "Oh, okay....". Me: "The server is also located in europe...". Other: "Pass". How will MO2 over...
  7. Wesley Snipes

    Want to donate towards MO2 with the $149 package, but need to know if there will be NA servers

    Yep, not many people I know (from north america) want to pay a box price, and a sub fee to play a directional combat full loot mmo on a european server. I eagerly await the steam reviews...
  8. Wesley Snipes

    Lack of offline protection will cost the game

    If guards were absolutely rigged, yoked out units and made offline ninja sieges improbably, maybe then it would work. I honestly don't think the solution needs to be overly convoluted. You just shouldn't be put in the situation where your players need to literally pulls shifts to protect your...
  9. Wesley Snipes

    Lack of offline protection will cost the game

    What's exciting about logging off and back on the next morning to find all your hard work is gone because you had to sleep? That will cost the game players, just like it did with MO1. Is henrik planning on a service of a few dozen, or a thousands? What will it take to keep player growth in the...
  10. Wesley Snipes

    Lack of offline protection will cost the game

    I know henrik talked about how he didn't want timed windows, and how he thinks guards will be good enough. I'm going to go on record and say the AI is potato quality and in no way will be agile enough to provide sufficient protection against off line raids. Players don't want to go to sleep one...
  11. Wesley Snipes

    Want to donate towards MO2 with the $149 package, but need to know if there will be NA servers

    EvE doesn't have real time directional combat, and is basically tab targeted along with an added mechanic "time dilation" to handle mega fights. With cloud hosting services, and containers, spinning a server up in a different region (NA) should be quick, affordable and painless. That is unless...
  12. Wesley Snipes

    Seiging in MO2

    I feel like relying on cheese ball AI to protect your stuff when you're offline is probably not going to end well.
  13. Wesley Snipes

    Move Server('s) to NA [Poll]

    MO1 was most active during the NA time, and fairly dead during the EU anyway. If they moved the server to NA you're going to get a larger community at the cost of the cis regions (maybe). You might loose a few hundred, but gain a thousands; and from those thousands perhaps even more due to good...
  14. Wesley Snipes

    Move Server('s) to NA [Poll]

    I feel like henrik is just bobix (developer from LiF) all over again with his "lag compensation" code. Spoiler, it didn't work, and playing on a EU server (located in germany mind you) from NA was a total nightmare. MO2 isn't quite as bad as that, but it's still pretty bad. The first server...
  15. Wesley Snipes

    Please keep movement speed the same

    If the devs want a faster game, they should just have regional servers so they don't have to bother with jury-rigging some bs to make it all work for everyone.
  16. Wesley Snipes

    If You Do Two Servers, Here's How to Make the Final Decision

    I think people might make the argument that with people spread amongst two servers that the "content" (the content being the players) will be too spread thin. That's a valid argument, but if it's because the majority of players are NA, and the EU server is suffering population wise, that's even...
  17. Wesley Snipes

    AMA Response, please abandon 1 world commitment in favor of a better gameplay experience POLL

    The whole splitting guilds up argument is kinda wonky. Sure, you might split the few existing MO1 guilds up, like all 10 of them, maybe. If the majority of those guilds are composed of NA tho, that right there should be the indictaor that an NA solution of some type should exist. I belong to a...
  18. Wesley Snipes

    If You Do Two Servers, Here's How to Make the Final Decision

    Depends on where the data is coming from. The current testing population is extremely small, are we going to use that as the base to pull our data from? Even on a regional server you'll need some kind of padding to keep the client and server in sync, but it won't be nearly as invasive as the...
  19. Wesley Snipes

    AMA Response, please abandon 1 world commitment in favor of a better gameplay experience POLL

    I can totally see why they would go with a 1 world model, but with the directional skill based combat? That's going to be a nearly impossible task to pull off and make everyone happy. Even the developers behind dark fall knew better, and they didn't even have directional combat. They really...
  20. Wesley Snipes

    MO2/UE4 only using 5Gb of my 6Gb of VRAM?

    It's not being wasted, the game just doesn't require it with the settings and resolution you're playing at. Maybe if you were loading 4k textures, but even then most games max out at 6-8gb of ram. MO2 is like most mmorpgs, CPU bound, so more vram usage would not be the answer if performance is...