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  1. Wesley Snipes

    Blue blocking....

    The 500lb elephant in the room. I've done it to others and have had it done to me. Right now it's too easy and I can't wait till stress test to see the fall out. For those that don't know. Blue blocking is the act of intentionally getting another person to inadvertently flag criminal so that...
  2. Wesley Snipes

    Needed changes to the blocking and combat system

    Pretty sure the block radius is the way it is for technical reasons. I'm all for some kind of guard crush.
  3. Wesley Snipes

    Monetization

    cosmetic shops are great when you have the manpower and budget; mo2 doesnt. Hell a large portion of the world is composed of store bought assets (reason why buildings have non functioning doors).
  4. Wesley Snipes

    Was one character per account a mistake?

    When fighting happens between players, mo is a blast, Otherwise it's kind of a slog. What it seems like is they're trying to build barriers so the rampant killing doesn't happen as much as it did in mo 1. This is just a pay wall tho, since those who can afford it will have blue/red accounts. I...
  5. Wesley Snipes

    Attributes clade gifts feel a bit useless...

    and here I thought the attribute glades were pretty useful when you're trying to spread your pool out more. 4 points here, and 4 points there, and another 4 some where else means I meet the stat cap I had in mind and invest those 12 points some where else. Pretty useful.
  6. Wesley Snipes

    Was one character per account a mistake?

    You were expected to basically do everything in DFO; and there was no skill cap, so one character is all you needed. Game has been rolling for the last year, and now with the introduction of magic and soon mounts and all the build and role specifics associated with them , we can get a clear...
  7. Wesley Snipes

    Was one character per account a mistake?

    I kinda think it is, and I think there was a more sensible way of handling things like alts holding boulders (just make it so the boulders decay when the alt logs off), and alt swapping to a blue character from a red (just have a family name attached to an account and all characters on that...
  8. Wesley Snipes

    Magic is stupid in mortal online 2

    what about what...use your words man...
  9. Wesley Snipes

    Magic is stupid in mortal online 2

    This is under rated comment and something I thought about as I was playing. Being stuck on one character kinda sucks when you look at the big picture of things.
  10. Wesley Snipes

    Vadda design choices.

    Except there's 3 or 4 other people in this thread alone that have spoken out about the usage of assets. You think new comers are going to jump on here and talk about the assets? Those that care will look at the game, see us talking about the store bought assets, do a little research and probably...
  11. Wesley Snipes

    Vadda design choices.

    The pagination example. I typically write my own pagination code; it's not really all that hard since I'm typically doing the pagination on the server side anyway, and just using the total number of results to generate the number of links per page, per items. Web development and game development...
  12. Wesley Snipes

    To help ensure the success of the game would you...?

    I mean you said it best. These games are self defeating. I don't want to see the game watered down, but I can say from a business perspective that a gank box probably won't be able to sustain a population for a long period of time. Honestly we can just enjoy the game for as long as it has a...
  13. Wesley Snipes

    To help ensure the success of the game would you...?

    Is "Hard core" just another way of saying empty game and bankruptcy? I remember Wildstar was actively pushing itself as "hard core" to the raid community, and sure that's PVE, but the "Hard core" community didn't really show up, at least not in sustainable numbers. If MO2 devolves into the gank...
  14. Wesley Snipes

    Vadda design choices.

    I'll try and make sense of your incoherent rambling. 1) Your example is retarded; pornhub is a web site providing a (mostly) free service. No one cares about the CSS. 2) I have no idea what you're asking me here with the game being polished and store bought assets. I already own the game, so...
  15. Wesley Snipes

    Vadda design choices.

    Most if not all those games use internal AND out sourced art. The difference being that out sourced art costs thousands if not tens of thousands of dollars and is made to their specifications. They are not universal drop in solutions in the same sense an art suite on the UE4 store is, and the...
  16. Wesley Snipes

    Vadda design choices.

    The devs are trying to build a rocket made of paper-mache on the hopes that they can reach the stars with it. Cutting corners with the store bought assets will just make it harder to sell the game. If I didn't know that henrik actually cared I would write the game off as a blatant asset flip.
  17. Wesley Snipes

    Meduli - Redesign

    Probably not as easy as simple porting them over and I'm sure there's some significant overhead required with it. All in all, it would probably end up being more expensive than simply buying a kit (since you have to pay one or more people to touch up all the textures and so on). Basically MO2...
  18. Wesley Snipes

    Nights have become ridiculous

    The fear should be that's it's obnoxious enough that everyone just won't go play mordhau leaving the game with a struggling population. There's already other obstacles for this game, this is just one more thing that will probably annoy people.
  19. Wesley Snipes

    Meduli - Redesign

    These aren't placeholders unfortuantely. The argument given that they couldn't possibly make the game at on this scale if they had to hand craft assets. It doesn't matter to the average player tho; they're going to see or hear about this shit and write it off as a asset flip. The worst part...
  20. Wesley Snipes

    Nights have become ridiculous

    Dying and losing your shit is a consequence of the game; I have no problem with that. Having to waddle through pitch black darkness makes the game more of a chore. Is the juice worth the squeeze? Will your customers get tired of having to fuck around in the dark for extended periods of time, or...