This 100% please. @Robmo There's no excuse not to give this or similar a try. I'd like to err on the side of optimism but after two years it's starting to wear down on me and I don't think SV is capable of doing anything significant.
SV is afraid of touching the current meta, which is...
yeah or let mages swap from cast to weapon on the fly, and some viable options to create a gap, or blocking that actually blocks damage. Even with 100 blocking, and no matter how good I am at parrying chip damage, guarantees the same outcome.
My issue is not mage vs footie, it's MM vs MA. It's in the title of the thread. Footie/Mage balance is liveable and with good positioning can be made to work. It's MM vs MA that's not possible to manage. Hence the thread.
MA's can output 3/4 arrows in the time it takes a full MM to cast a single lesser heal. There's no balance between the two at all in my experience, even with 125 horses with good heavy armor (flake+raw hide)
Am I doing something wrong or is this in fact just skewed in favor of MAs
Please add ritual tables to the necro dungeon vendor. Currently you can only buy candles and tupilak circles. The necro dungeon is the center of necromancy, the damn HQ. The vendors should have ritual tables. It's just plain logic.
Gm's fixed my skill point loss (ritualism) by taking points from another skill. They fixed it for a friend that had the same issue. They are working on it. Gm Discord said they weren't sure what the bug is.
This happened to me. Still waiting to hear from the GMS. They can't do anything it seems. They're probably just waiting for me and the other person this happened to to go away. F THIS GAME and its terrible lack of support.