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  1. Jasa

    Anyone else hate that change to magic reflect ? it changes the small scale and large battles completely and this in a bad way !

    Magic reflect by itself is not a problem. However, making it have no downsides has changed the game. Mages & Hybrids are required to have Magic Reflect up as a part of their core. This coupled with how magic reflect works makes it, so mages take significant damage. In open field battles this...
  2. Jasa

    Faster Than Steel; Movement speed & Its relation to Armor and playstyles

    Now before I make this suggestion, know it comes from a place of love, for the archers (No not you horse archers) and Rogues. It is rather maddening that a Veela in steelplate 22kg+ can catch up to a max dex veela in 2.3kg rugged robes. As of right now, outside of Action Point constraints...
  3. Jasa

    Revert FoV max to 110

    Talking about someones guild is like making a personal attack, it bares no merit to the topic at hand. Regardless of your opinion of the person it does not invalidate their opinion. I believe FoV 110 is fine, I enjoy 100 myself. If there are gameplay implications for it than we have a...
  4. Jasa

    Duel Wielding: Why not Titans Grip?

    If duel wielding comes to the game, we should also allow people to one hand two handed weapons, with the Strength Cost being doubled. While no one (that I know of) can wield a 140str weapon. I'd love to see some barbarians running in with two axes or a weeb with two Katana. While most likely...
  5. Jasa

    Party System

    Also Humans have the Tactician clade for a reason, let me get nuked by my allies' spells/arrows. Or simulate what its like to fight against people in steel/Og by partying up and then dueling someone and see how a longer fight lasts.
  6. Jasa

    Compass: Arma got me acting unwise

    I've played so many games with a number system coupled with the compass in other games. Arma, Squad & Holdfast as examples. Could we get an option for compass that has numbers? It's difficult for me to call out East, rather than 80 - East and would make call outs more precise. It does not need...
  7. Jasa

    Party System

    Allow for /party allowing groups to not criminal actions each other when they randomly attack each other. This would also promote solo/randoms to ask to party up and allow bigger guilds to bring on other people and not accidentally kill them when in a team fight. This also allows guilds to hire...
  8. Jasa

    Mages: Ecumenical Changes

    Spurt: No Changes Purify: No Changes Lesser Heal: No Changes Greater Heal: Include a Health Reserve Heal to the spell (Scales on Psy) Increase Mana Reserve damage to compensate Outburst: No Changes Mindblast: No Changes Lightning: No Changes Thunder Lash: Add a 0.5s or 1s Stun to the...
  9. Jasa

    Shields: Armor Weight changes + Rant about mages (again.)

    This is perhaps one of if not the most painful changes we are going to get. Concentration is getting 'bumped' Henrik I do not know what that means, is it being put back at 50% like the tooltip says? is it going higher? do we finally get to cast while being struck so we can at least get a T-lash...
  10. Jasa

    Home Priest & City Priest

    I recommend that we get a 2rd option for Home priesting, we should be able to set Home Priest and a City Priest. My logic here is that I may live in a town out near Jungle, but my home location is Fab, now does it make sense that I need to travel 30mins about 2-3 times a day, all I am doing is...
  11. Jasa

    Jungle Camp

    So long as they do not add guards, I think Magic Vendor & Grocery are viable (With increased buying prices), I'm not sure on a Veredari perhaps add that as a hermit hut a bit away from jungle camp. The Trade Broker I'm against, but at that point it would just be a town without guards, that...
  12. Jasa

    Murderers Should Get Permadeath

    No, Murderers should not experience Perma death. The game already has a long time limit, doing this would make it so entire guilds disappear. (Some of which I want to be gone from the game) Creating a Perma death system in MO2 should never even be considered. They however should have a longer...
  13. Jasa

    Balance suggestion on Plate Armors

    Do not take away people's ability to craft something they like. Some people like keeled on their plate. Also weather mechanic is not in the game yet though it will be negating some of the heavy armor meta. Better change would be to increase the Stamina regen Penalty & make it so heavier armor...
  14. Jasa

    magic reflect changes. do you like it?

    The problem is that in most cases a Mage only has the ability to get off 1-2 spells unless they are a Dex Elf when confronted by anyone in melee. Currently the only way to survive as a mage is to be a footy of some level and block/parry until someone comes and saves you while you chip away with...
  15. Jasa

    Full loot but not really? Remake trinckets

    Character progression has to happen in some measurable facet. if you stopped progressing at some point than the game ends there and we get planetside 2 syndrome where people quit after getting all 3-4 characters maxed out. The game should be an UPKEEP not a reset on a bad day. Trinkets are a...
  16. Jasa

    Operation: Save Humans (Buff them)

    I think that giving 100 extra Primary or more attribute points baseline is a bit much, however we can get some of these points back by suggesting changes to the clades themselves. Erudite back to +10 in all magic schools, Cleric giving +5 in Armor Training skills, Forceful giving +15? in some...
  17. Jasa

    magic reflect changes. do you like it?

    I like the changes, however I think it can be another spell. We have lost the utility of Magic Reflect as a skill. This is just like Overwatch removing Mercies Bunnyhop and making into a telegraphed 'Shoot me' + now have a 100% guarantee that a team will have this spell up. We should be...
  18. Jasa

    Allow Haven to allow Multiple characters for Experimentation, then choose the one you want when you leave

    I 100% agree on this right here. Checking the difference between the subraces and other races all together would be so much easier and no pressure on needing to delete the character to try something out.
  19. Jasa

    Human Clade; Tweeks and Balances, not Twinks and Blushing.

    Human Clades are good, however humans are still in this strange spot where they run out of points to do their Hybrid builds and I've seen them. Some things are more viable than others and I want to shake things up a bit. Most of these are just freeing up points or making people think about doing...
  20. Jasa

    Concentration: Quiet I need to think...

    Mages at the moment are forced to pull out a weapon and parry, this is fine, and I encourage it. However, we should have another option for people wanting to be PURE mage... Concentration does not work 50% of the time. The tooltip is lying to you. I've played an Elf for 100hrs with Thaumaturge...