Recent content by ZVNII

  1. ZVNII

    What is the Status of VII

    hurting my feelings :(
  2. ZVNII

    What Region do you Play from? [ POLL ]

    #NormalizeParries
  3. ZVNII

    What Region do you Play from? [ POLL ]

    Most players in this game are so garbage it does not matter what ping they have. I have AUS, and WEST coasts kids at my disposal with the ability to demolish 95% of the population with ease. That being said I personally wouldn't play with high ping. Not because i would lose to trash cans but...
  4. ZVNII

    What Region do you Play from? [ POLL ]

    It says it`s -1 second after reaction time, input lag etc. Changing your parry if you change your mind on what direction the attack comes from is neigh impossible. The whole section is about how the attack animation is 45 frames and teh parry has to be done before 22 frames. How does that imply...
  5. ZVNII

    What Region do you Play from? [ POLL ]

    The swings are not different angle and distance... You could argue this for the "pride scene" since those were grabbed mid fight. The untrained eye might not see the details. However all the others were the exact same angle and distance, one showing the parry at X frames and then the next attack...
  6. ZVNII

    What Region do you Play from? [ POLL ]

    you can't be serious...
  7. ZVNII

    Oghmir Defenses

    Should never ever be running away in the first place.... especially if you have that clade ready. If you manage to pull aggro on a few idiots that keep hitting you for like 15 seconds while that clade is on. GG. If the fight is even remotely even and your team isnt winning off of that there are...
  8. ZVNII

    Pings effect on melee combat. VIDEO linked.

    High quality research. i expected nothing less! Thanks! Hope this helps the devs.
  9. ZVNII

    Remove reagents from vendors

    I feel like the only way you can say this is if you didn't read or understand most of what I have been saying about the avaliability of pick ables and teh likes, if my suggestion was considered.
  10. ZVNII

    Remove reagents from vendors

    While new player experience is a thing to consider it should not dominate the entire dynamic and economy of the game in any regard. New players on mages will have to find a patch of calamine next to town via haven tutorial or whatever. Maybe the current reagent vendor will tell you. Hell, leave...
  11. ZVNII

    Remove reagents from vendors

    This is a fair point. As in If other schools get added that make ECU obsolete i would agree. However I don't want to wait 10 years ( ^_^) for teh 4th magic school to get added 😄 to fix something that would have a lot of positive impact when we can do it now. I find all suggestions valuable...
  12. ZVNII

    Remove reagents from vendors

    If we remove teh reagents from the vendor, the vendor would be removed too, not useless, just gone. Better to have 1 vendor type less that was bad for teh games economy compared to having alchemical dissolvants useless, plus extraction of several side products and several pick-able locations...
  13. ZVNII

    Remove reagents from vendors

    Yeah flame strike isn't a basic reagent though. Some might even argue only fat mages should use it due to high mana costs. There would be no harm done making it a "chase reagent", coal is nothing special. Worth about the same as any reagent just less availability. I think if all "basic" reagents...
  14. ZVNII

    Remove reagents from vendors

    What is the point of getting reagents from other sources then? When you can just buy thousands for barely any investment.
  15. ZVNII

    Remove reagents from vendors

    You can pick reagents, I do want them to add more spots to pick them though. You wouldn't use some spells. Like maybe flame strike should be locked behind volcanic ash for example, but that would be a balancing issue. Generally it is not hard to get thousands of reagents by picking them from the...