Recent content by Eskaldar

  1. Eskaldar

    Psyche and magic interrupt

    I'm talking about the shield push, it does not cancel the channeling
  2. Eskaldar

    Magic in this game and its issues

    Make it so that the channeling be interupted with a 100% chance on impact with sheild. That solve the problem with RNG and concentration.
  3. Eskaldar

    Psyche and magic interrupt

    It's immediately obvious that you didn't beat the mages with a shield. Try it before you say anything! Knockback - this is not knockdown!
  4. Eskaldar

    Psyche and magic interrupt

    I would add the possibility of 100% cancellation of the spell by hitting the shield.Why now, when you channeling, shield only knockback you, but not interriupt you?
  5. Eskaldar

    Tune mages

    The shield doesn't cover you 100%. You can hit the head with an arm, a leg, and if you consider that the magician is soft, then no more than 3-5 shots are needed there. Everything is in your hands, fighter. You're suggesting that magicians introduce projectile instead of hitscan. So show what...
  6. Eskaldar

    Tune mages

    Yes, ofcourse. But i say stop this theme and theme like this.
  7. Eskaldar

    Tune mages

    Stupid think. You need reagents, you need mana, you need time to precast, and hitscan it's not OP. You can trow spell in front of you in target on 1meter range, but hitscan don't see you target and you lost you mana and don't damge the target. And remeber, range 20-25m it's midle range. FF...
  8. Eskaldar

    Tune mages

    How the whiners got to me. Whiners on the part of magicians and whiners on the part of foot fighters. That those that others just got already with their whining. Fighter: They kill me with 3-4 FS. LOL if you don't want it, increase the PSY score. No, they don't do that, they whine, because they...
  9. Eskaldar

    Playable monster race poll

    No. I don't need any monster. We have best monster in the world - Human.
  10. Eskaldar

    Anatomy and bandages

    This may be an additional skill in the anatomy branch
  11. Eskaldar

    Feedback on Katana/Kallardian Padded Meta

    It's just idiotic. More damage to a two-handed weapon? 78 damage from a two-handed axe flew into my steel torso. I don't think this is a weak damage. The damage through parrying someone who does not have 100 blocking is not very small. Everything you described can be attributed to a duel. But...
  12. Eskaldar

    Ghost Walk Poll

    Then what prevents us from making sure that the speed in the spirit that we have now was only for characters with, say, 100 psy? Accordingly, those who do not have psy 100 will have a lower speed. And for example, a buff on the speed of a spiritist, I would understand the speed up to 800, for...
  13. Eskaldar

    Anatomy and bandages

    you contradict yourself. Just now you said that you can use a magician or a hybrid and magic instead of a bandage, and then you're talking about double use? So what is the double use, if it can be replaced by a heal from a distance? I don't see any advantage here. A healer runs around and heals...
  14. Eskaldar

    Ghost Walk Poll

    No, i'am not roleplayer. But i think it's like fast travel in RPG, you can't see all world, and it give you only what you can see, but not what the world can show you. And in MMO that kills the need to think ahead of your actions to move in the world.
  15. Eskaldar

    Ghost Walk Poll

    I think not. However, it can be done so that the speed in the world of the dead is influenced by psy, for example, as it was once in MO1, because the main characteristic for Spiritism is PSY. P.s. i'am spiritist.