MO would honestly do well as a seasonal game imo with some changes to things. Seasonal games are kinda the new thing.
SV isn't gonna do it. We still need someone to remake this game in a similar way.
No, but I mean the thing that is not understood
@Henrik Nyström is the GAME IS ALREADY THERE. THE GAME EXISTS. The other games that might be like this are at least 1 year or more out, and that's assuming they turn out to be decent. All of the mechanics are in the game to be good and can be calibrated.
There is BAD CONTENT in the game. There are BAD SYSTEMS in the game. I could and have written essays on this crap. There are some things I take issue with, personally, but it's whatever. I'm sure some people like it, but it seems to me that these are the bullet points.
MO2 is 100x better and has more potential than MO1 (in theory.) MO2 is enough to appeal to a still niche but larger than-you-think audience.
They basically played themselves with the roadmap. The roadmap is trampled. The beta content, as said, was a solid foundation. They would do better to roll back to that and instead of adding trinkets, tower shields, and magic, work on adding in TC stuff SLOWLY, like piece by piece.
The biggest problem with MO other than the launch/exploits is the fact that they can't keep the server up. I don't know the answer to that problem, but there has to be one.
They again played themselves by adding grind level content when the grind in a game like MO is building, crafting, keeping your empire running, etc. They believed that making dungeons (dood I played the shit out of MO1 and MO2 and I never actually did a dungeon except to get iron silk, basically 1 or 2 player content) high level content and having them give high level drops would engage the player base, but the actual engagement in a sandbox is the interaction between entities, and most of that is small scale (imo) or starts small scale. They tried to make MO like a 'normal MMO.'
This is beyond a niche content game. There need to be more things to do. Combat is gated cuz it's dumb. You could parry whore in MO1, too, but it didn't get you anywhere. It needs to be accessible to most people. This game has a place for just about everyone as long as they don't have some level of disability (missing fingers, v slowed reaction, BLINDNESS, etc) but there isn't CONTENT for everyone.
MO is already what new games coming out are promising to be, but they've made bad decisions and had a really fail launch, and they are too arrogant or, worse, they believe the same thing will happen again and have a plan, after all this time.
One more time: WHEN MO1 WAS OUT, PEOPLE SAID, "NOTHING IS LIKE THIS GAME!" but there were other options for MMOs that were not washed, at least. NOW, MO2 is basically going vs New World, which I haven't played, but I can bet anything is TRASH. The fact that they can't get it right is amazing. Even if they opened up a different server that was clean. They don't realize why people aren't coming back. Haha. It's like we giv them de magic, we giv them de pets, we giv them de TC... wat happen??
EVERY OTHER MMO OTHER THAN NEW WORLD, which is critically regarded as a failure (from what I've seen?), IS LIKE TEN YEARS OLD AND ON LIFE SUPPORT. Maybe Eve is diff, but that's a whole nother thing. Ble, whatever. GG have fun SV. Ya didn't blow it, you ARE blowing it. All... day.... long.