Main way of increasing stats?

Darthus

Well-known member
Dec 1, 2020
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In today's patch stream, Henrik punches a vendor for like 30 minutes to raise his stats. You can see other people attacking their friends in block stance to do the same.

Will this be the primary way to raise stats in the game/what is in MO1? Multiple people imply to him that doesn't seem like fun, and he basically just says, "Yeah it's ok, skills raise fast in test and I'm just sitting and chatting with you all."

It would seem like you'd want to encourage people to "skill up" by actually doing things like fighting players/mobs, but he also mentions attacking a training dummy/friend as an alternate way to skill up.

Anyone have any idea if this is indeed intended to the primary way to raise your stats on release?

I'm just come out and say it, that seems really dumb and boring, but if it's the safest/fastest way to do it, people will, 100% of the time. If the devs cared at all seems like it'd be pretty easy to "fix", only get skill by attacking mobs or X number of hits per player over a time span (and can't just be blocks). Training dummies maybe only to noob starting stats, and very quick.
 

Raziel

Member
Jan 30, 2021
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I understand to someone outside of “the MO world” looking at someone skilling up on MO is plain dumb and boring. And it is actually!

It’s one of the multiple reasons so many people are pushed away from the game looking at it like an unfinished games as soon as they log in.

You can skill up by fighting mobs and usually noobs used to do it on skeletons on MO1. But mobs are rare and the loots where so unrewarding (you’d get literally nothing unless you spend hundreds of hours on skeletons). That people just do it the fast way and then go for some more rewarding loots on higher tier mobs (no matter the mobs loot was always pretty shit though compare to how hard it was to get it). If they make looting exciting people will farm mobs instead of punching each others.

I’ve been trying the alpha/beta first time today, it’s beautiful but it’s soo empty. I hope they’ll work on that. I guess it’s still an alpha so there is much to do still, but I can feel the vibe of MO1 and I doubt we will have a huge fauna in the game. I bet it will still feel very empty at release.
 
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Rhias

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May 28, 2020
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In MO1 you gain Attribute points by using a skill that requires the attributes you want to rise.
So the fastest way to train combat related attributes was if 10 people punch you at the same time (and you parry/block).
For mages the fastest way was to constantly cast spurt on themselves...
 

Bernfred

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Sep 12, 2020
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its not the intention the the basic stats leveling is hard to grind but its balanced so when you want to change your stats build you have to take some time.
 
D

Dracu

Guest
To stat up right now heres how i do it:
Putt all points in dexterity.
Run a macro that spam block.
Wait an hour
Done... no other ppl required
 
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