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  1. finegamingconnoisseur

    BUG - Armor training returned to 0 after reaching 100

    Seb said on Discord that the next patch should fix this bug, amongst others.
  2. finegamingconnoisseur

    Should the game go persistence without tc/housing?

    I'm quite happy to keep myself busy building up my resources and wealth, and go on my own adventures without tc or housing until they release it. But having said that, I think the game will look better to the mainstream crowd when they come in and see that there are player houses and keeps.
  3. finegamingconnoisseur

    How to make Taverns a useful place.

    It's a relic from MO1 that was designed to prevent blue-blocking. I'm afraid that SV may have no choice but to keep it in the game.
  4. finegamingconnoisseur

    How to make Taverns a useful place.

    Make it so that the moment you enter the tavern your Can Turn Criminal option gets temporarily turned off, and only turns back on when you leave if you had it on in the first place. When you're seated down on the tavern chairs you cannot be pushed. Put a few overpowered lictors inside the...
  5. finegamingconnoisseur

    Drop Your Mortal Online 2 Content Here!

    An older Youtuber here, been at it since 2013, covered Mortal Online 1 since that time until 2020 when I moved on to Mortal Online 2. Let's Play: Mortal Online 2 - Season 1: https://www.youtube.com/playlist?list=PL9kTnYXChgvH7bY4N7ANjUlSw_MVdz3m8 Game Guide | Mortal Online 2...
  6. finegamingconnoisseur

    What happened to the dev contest?

    Anybody have a screenshot of this apparent toxic behaviour?
  7. finegamingconnoisseur

    UI disapears

    You can report the bug by pressing Esc key and then click on Report Bug button.
  8. finegamingconnoisseur

    Looking for budget gaming laptop for MO2

    Gaming laptops with a Thunderbolt 3 port can hook up an external graphics card which provides desktop-class GPU performance. I have mine hooked up to a desktop GTX 1660 Super via Razer Core X.
  9. finegamingconnoisseur

    What happened to the dev contest?

    If it's due to apparent bots, then why is it that votes for MO2 could supposedly be from bots but votes for the other runner-ups couldn't? Makes no sense at all.
  10. finegamingconnoisseur

    Mobs teleporting/invisible

    I get this as well, one time a bandit hit me from 100 yards away. Pretty sure it wasn't due to lag, and it wasn't them shooting arrows at me since they don't have ranged attacks at the time.
  11. finegamingconnoisseur

    Wounded ai should suffer movement speed penelty.

    Another thing to add would be having a variable stamina bar depending on the mob, so that they cannot endlessly chase you once aggro'd if you're on foot.
  12. finegamingconnoisseur

    Non Full Loot PvP Server for Filthy Casuals please

    The reason why we don't have (or want) consensual pvp and non-full looting, is the same reason why we don't have or want 3rd person view: https://mortalonline2.com/forums/threads/no-3rd-person-confirmed.835/post-9974
  13. finegamingconnoisseur

    Summit react to Mortal Online 2

    He seems to have lost interest towards the end of the video, his body language and voice is like "Meh". I do hope I'm wrong, however. MO2 seems to greatly appeal more to old-school UO vets who missed the intricate and open-ended core systems that made old UO what it is. Just looking at this...
  14. finegamingconnoisseur

    Ep1. The Huge Open World, and You | Game Guide | Mortal Online 2

    My first game guide video for Mortal Online 2, looking at how the huge open world will impact the way we play the game.
  15. finegamingconnoisseur

    Lashaniqua says goodbye to Mortal Online 1

    No one is safe in town at log in or log out, not when Lashaniqua is around! 😱
  16. finegamingconnoisseur

    Haven needs limits

    I wrote at length about this exact same issue several weeks back before the Haven patch, it appears that my concerns are now coming true: https://mortalonline2.com/forums/threads/two-important-suggestions-for-haven-before-release.1379/
  17. finegamingconnoisseur

    Perspective of a new Mortal Online Player

    Imagine the new player going into the single-player Haven island, they don't know what they're doing and kill a whole bunch of innocent NPCs in town, and turn red. Then arrive online on the mainland and immediately get ganked by all the guards and every player in town. 😅
  18. finegamingconnoisseur

    Perspective of a new Mortal Online Player

    I think having the player carry out simple tasks one at a time, like movement, sprinting, and jumping. Followed by more advanced movement like jumping over objects, then combat, advanced combat and so forth. As they do so, they learn basic skills and level them up quickly, reducing the early...
  19. finegamingconnoisseur

    Persistent Beta?

    Welcome to the game and community. 🙂 Yes, preparing now and making friends will help you immensely when persistence arrives and the great resource wars begin.