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  1. finegamingconnoisseur

    Patch Notes 1.0.5.4 Discussion

    Source: https://store.steampowered.com/news/app/1170950/view/3364773404472640983 Added Added Tower shields. Added a batch of new point of interest locations to the world. Added the ability to toggle criminal actions with a hotkey. (Default key bind is N) A new icon will appear on screen while...
  2. finegamingconnoisseur

    Web and graphic design for gold. (Only MO2 websites and graphics.) Can I do this?

    From what I understand, you may not engage in RMT (Real Money Trading), not sure about in-game gold for real world services though. Anything that involves real world transactions instead of legit playing the game to earn gold and items may be considered questionable. My best guess is that it...
  3. finegamingconnoisseur

    Game Guide Videos for Mortal Online 2

    Being in a guild back in MO1 was a daunting prospect, as larger and more powerful guilds could easily declare war and steamroll over smaller ones. In MO2, however, two significant changes to the guild system have made it more newcomer-friendly. Chapters 00:23 - A Brief Overview of the MO2...
  4. finegamingconnoisseur

    "Welcome, are we checking in?" - Undead Tavernkeeper

    I saw a player last night in Fabernum dressed up like the trade broker and stood behind the counter next to the npc trade broker. Had me fooled for a brief second, then I saw the name and guild tag. Seemed like he wanted to see how many people would mistaken him. I even saw him take a quick...
  5. finegamingconnoisseur

    Twitch Stream August 25th 2022 Summary + Why will Mortal Online 2 have a subscription model?

    I would have liked to see strength and armour weight combined to determine whether or not the shield user would be slowed down, instead of just armour weight alone. That way, while the mage player could technically equip the shield, unless they had the strength level needed they would still...
  6. finegamingconnoisseur

    UE4 to UE5

    I think part of the emphasis of upgrading to UE5 could be due to Epic's grant money awarded to SV to work on MO2. In order to show that they are using the money for the intended purpose they need to get this done sooner than later.
  7. finegamingconnoisseur

    Open World Bosses & Patrols: Where are they?

    According to SV, they have implemented some kind of AI-driven spawning system where different creatures will spawn in different places based on player activity. I used to think that the system was bugged because the places where I (and presumably many others) frequently travelled through were...
  8. finegamingconnoisseur

    So, a mining metal question?

    I believe part of SV's vision was for metallurgy to be a multi-step process that emulated to some degree real-life chemical reactions involved in smelting and refining ores into metals. There is always flakestone if you don't want the hassle of smelting and refining. Just bring the rock piles...
  9. finegamingconnoisseur

    Party System

    A simple implementation using existing systems would be to create an additional Party tab on the Social window with up to ~20 players. Every player on that tab flags local grey to each other until the party is disbanded.
  10. finegamingconnoisseur

    Game Guide Videos for Mortal Online 2

    Tindrem is one of the best places to make money quickly for both newcomers and veterans alike. Where the Tindrem sewers cater to those wanting to grind up their clade experience and find quick PvP fights, the Tindrem graveyard allows players to make a decent amount of money in relative safety...
  11. finegamingconnoisseur

    Want to hire harvesters for Bartfast Brewery!

    That is some seriously good stats on the beers.
  12. finegamingconnoisseur

    UE4 to UE5

    I would agree with @Turbizzler that it isn't as simple as it looks on paper to push a button to upgrade. I've seen a number of UE4 projects and packages that are either incompatible with UE5, or at best only partially compatible. That's why you'll sometimes see people having both UE4 and UE5...
  13. finegamingconnoisseur

    New player Tamer help

    SV should've held off on putting out the trailer this early until all of the missing features are at least in working order in the game first. @Mad Jugger My suggestion is to learn and enjoy the other parts of the game first while they work on the missing features. If you plan on sticking...
  14. finegamingconnoisseur

    Newbie : Counter attack in melee is a game changer

    Yes, if SV could give them a mind of their own so they will do unexpected things it would add to the overall immersion.
  15. finegamingconnoisseur

    Game Guide Videos for Mortal Online 2

    All equipment in Mortal Online 2, whether they be armour, shields or weapons, have finite durability which will eventually be depleted through use and break. It is therefore in your best economical interest to extend the life of your equipment, and one of the ways to do that is through magic...
  16. finegamingconnoisseur

    Best Engine (i see the same)

    I played around with Unreal Engine 5 a few months back, used some of their free terrain assets and was able to put together a fairly immersive tiny section of a dungeon with practically no prior experience. The good thing about UE5 and its assets are that you can really make your own creation...
  17. finegamingconnoisseur

    I can't seem to Log In...

    This appears to be an intermittent issue on Epic's end and should resolve itself in a few hours or over the next day or so. Not much SV can do I'm afraid. It has happened several times in the past and it probably won't be the last.
  18. finegamingconnoisseur

    New Guy with Some Questions

    Make sure your movement and riding skills are high enough as you will be travelling back and forth, even if you're just doing some crafting in town. Keep in mind that carried weight plays a huge role in your movement speed, too much weight and your horse throws you off or simply refuses to move...
  19. finegamingconnoisseur

    New Guy with Some Questions

    Welcome to MO2 and hope you enjoy your stay with us. 1. I am somewhat in the same boat as you, most days I get an hour or two to play, so I would consider myself as a casual who also happens to play solo. It really depends on the guild, some don't require members to be on for very long, while...
  20. finegamingconnoisseur

    Three Suggestions: Delete Crafted Item, Throwable Spear, Piercing Short Heavy Blade

    As per the title, I would like to present the following three suggestions. One: Please bring back the option to auto-delete crafted items that we had back in MO1. This was one of the most useful features that allowed us to keep crafting without having to stop and delete the items that we have...