Search results

  1. Ragemeister

    Auto Ghost walk

    Exactly, ghost walking is nothing but a time sink, nobody can kill you, you cant kill anything, you cant even see anything. You are just out of the world for an extended period of time for absolutely no reason. They should just allow teleporting to any guarded town as a ghost and make the time...
  2. Ragemeister

    Spiritism

    I mean Mana/Kau same thing, the portal chunks your reserves and you cant get rid of grey bar in the ether. It realistically should have none of the reserve penalties that come with death because it is a required process to step into the ether by will. Right now it has the same affect as if you...
  3. Ragemeister

    Spiritism

    The auto cast in spiritism is very frustrating, when I choose a spell. I cant choose to self cast or not so I always have to cast once then cancel the spell and press e to self cast. (Spiritism spells should not be activated by the hotkey they are bound to, you should simply pick wich spell you...
  4. Ragemeister

    War Declaration

    I mean, not allowing people to start war on small guilds isnt about fairness as much as it is about stable game mechanics, a guild is nothing more than a tag under your name if you dont own a keep anf if people could just start war with you simply for having a tag people would opt out of joining...
  5. Ragemeister

    3rd person in Tavern

    Thats a whole different topic, they are already planning on adding a bunch of RP elements to the tavers, adding a 3rd person toggle would take them no time at all if they decided it was something that fit.
  6. Ragemeister

    3rd person in Tavern

    You mean like the mini-games, weapons and face covering restrictions already planned? Adding 3rd person in specific zones would take little to no time at all compared to these features
  7. Ragemeister

    3rd person in Tavern

    People can exploit anything if they really want to. If they implement it properly it should be fine and if people find a way to abuse it, just get rid of em and fix the issue when it arises.
  8. Ragemeister

    3rd person in Tavern

    If taverns are going to be implemented as safe zones and guards will take weapons etc. as Henrik has mentioned I see no reason we should not allow a 3rd person mode in the Tavern for all the people who want it so badly.
  9. Ragemeister

    The Mana while resting nerf was too extreme.

    I want whatever you are taking bro, 2kg armor wont help you with shit, might as well wear nothing at that point
  10. Ragemeister

    War Declaration

    I dont think you should ever be able to declare war on random guilds for no reason because it would obviously just be another deterent for small guilds in the game. However, I feel like if a certain guild kills any member of you guild then your leadreship should have a timeframe in wich they...
  11. Ragemeister

    The Mana while resting nerf was too extreme.

    Lmao if you think 2kg armor is actually a viable option
  12. Ragemeister

    Item Drop in Combat

    Yea not everyone walks around with a horse attached to their hip at all times. I honestly cant even tell if you are seriour bro, why would we add a random hotkey to drop items lol. You cannot hotkey delete items and im pretty sure thats not what anyone here wants. Just allow people to drop...
  13. Ragemeister

    It's beta, fix town griefing

    Might as well make towns safezones with the way they are right now tbh. Just have one guy kill a player, one guy grabs the blue players loot and goes grey, then the last guy picks up the loot from their grey friend and boom they just stole your shit by using horrible game mechanics against you...
  14. Ragemeister

    Item Drop in Combat

    Making a new command is not a solution to this problem tbh, if someone hits me i need to be able to quickly drag and drop weight out of my inventory, not type in a command while someone is killing me. I think making all items dropable is the play, get rid of the "destroy item" mechanic and...
  15. Ragemeister

    The Mana while resting nerf was too extreme.

    Agreed, it doesnt even make sense logically, if you are sitting down the armor would have way less impact on you because you are not holding it all up with your own strength, you resting it on the ground.. Mana regen was honestly fine the way it was IMO.
  16. Ragemeister

    Item Drop in Combat

    This is probably the solution TBH, the whole "destroy item" mechanic always came off as a bit strange anyways. Would be a lot better if you dropped items into a bag on the ground.
  17. Ragemeister

    Item Drop in Combat

    There really needs to be a fix for dropping certain items in combat. Currently if you pick up a carcass or you are mining and become encumbered and someone hits you then you are just stuck there, you cannot move and you cannot drop items. It should not allow dropping of valuables but if I...
  18. Ragemeister

    Reworking Survival: Creating a Gameplay Loop

    100% agree that swimming alone should not take 100 points, especially if underwater content is being planned. Might as well make walking take 100 points as well and make people decide if they want to play land or sea
  19. Ragemeister

    Stamina Regen in Combat Mode needs to be buffed

    Well the problem with Mortal is that the water literally pulls you in if you are overweight, thats not how physics works. Weight should just pull you down, not inward and trap you into the water until you drop everything. You take one step to many and its like you are being pulled in by a rip...
  20. Ragemeister

    Stamina Regen in Combat Mode needs to be buffed

    Mages have to completely stop fighting and sit down because mana regen is so horrible... So I dont see an issue with this at all, either buff them both or leave it as is. Heavy armor should have heavy impact on stam regen and should even make you slower than someone in light armor in my...