Yes there is 100% more Alvarins than all the other races combined, AND WERE EASILY 70% pop on Myrland pre SarduccaI can follow the logic. Speed is an offensive and defensive stat, I agree that all other things considered being fast is the best
I think psy is super underrated atm.
My personal anecdote I have seen a tonne of non alvarin walking around. If you are being totally honest and charitable I think you would say the same, that you are at least seeing other clades being played fairly frequently. It is not as if Alvarin outnumber all other clades combined correct?
Its an anecdote, an awkward time of day to do it, and not proof of anything so don't take it like i'm saying that it is, but at any random moment in any given bank you will see Alvarin and nonalvarin alike. I can repeat this screenshot experiment at anytime sometimes alvarin will be most and probably on average are most, but other clades ARE being played and not just as a one off meme, and people obviously like them.
I actually think Alvarin making good archers is pretty cool/archetypal, but can totally see how running 420 on foot and trying to archer being significantly more dangerous so I think that piece makes sense.
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There is something to be said about alpha strike. Thursars with bone weapons that they swing slightly slower than a flakestone sword for 80-90 dmg has been a gripe of mine for a long time, a maul made of trash should not be an end game weapon, you can often get kills with just chip damage depending on what you're fighting. If you nerfed alvarins, thursar would probably have to be brought down in tandem. I really think hitting someone hard as fuck in mo2 and potentially 3-4 shotting them is quite valuable. I can however see how in larger group fights you want the mobility to finish kills and hopefully save your life as well.
Like I have a preference for fast characters that wear light/medium armor, Thursar Online 2 completely shit on that with the cracked out thursars swinging heavy weapons like flake, so yeah i'll probably have trouble feeling bad for the character that hits extremely hard and wields weapons they shouldn't have as end game weapons.
Talk your shit, I won't retaliate. My general sense is you don't have this all the way correct, but mo2 in general has weird metas that I think are stupid/not obvious and i'm not claiming to be a subject matter expert.
I have read a good chunk of your posts, some of them are more detailed than others, overall though it usually is just a conclusion rather than a well explained process.
And while you might not like it, I actually like embusclade's suggestion, show us some actual gameplay.
The reason less Alvs were on Sarducca was because people naturally have preferences and 75% of people prefered the other 3 races and they nerfed Alvs and buffed Humans so that was a placebo too.
Now, when we were at 2700 pop at the start, Id say it was prob 30-25-25-20 or something
Now all the non alvarins felt, heard and realized how it is to be a non alvarin, every single thing you do is more miserable, including going to get a horse because it takes more time, swimming because only alvarins can swim and thats the most nieche things, pvp is 10x worse and you instalose from alvarins, you just do.
The maul thing is not a Thrusar thing... If anything thats what ALvarin mages always did the besst since beggining of the game, now archers do it too, way better than maul thursars in no armor, also gear is so abundant on Sarducca and id pay 100g per weapon personally if that meant that my class was a real class and not absolute garbage that cant interact in pvp with Alvarins, but guess what I cant, a naked Sheevra beats me evenetually, and you are here telling me about "thursar meta' WHEN EVERYTHING ELSE WAS ALSO PLAYED WHICH PROVES THAT IT WASNT AS BAD AS YOU DESCRIBE IT AT ALL, and it had 1400 players we have 1000 now with 2 continents, way more content, way better otverall state of the game, including performance LMAO.
Coz meta is shit, and in a pvp game if meta is absolute dogshit, people dont wanna play.
I do have it correct, I will talk my shit, because its one of the biggest issues in the game, and the community being so pro Alvarin (the remaining one coz non alvarins instaleave because its completley untolerable the gameplay of a solo non alvarin whichi is majority of potential players) is completely stagnating balance changes because SV has 0 analytics so they do democracy votes on balancing the game where 80% pop is Alvarins in zergs, so Alvarins and zergs stay op.
Playrate is THE SOLE REASON you need a balance change btw, you keep talking about I saw non Alvairns, of course I did its a fucking video game with 4 races, what other game had ever gotten to a point entire race wasnt picked? None.
But I absolutely, and especially out of town see majority Alvarins, by far, by far my dude. its 60-15-15-10 maybe.
Go watch some pvp vids man, especially the non zvz ones, because in zvz you will see a better spread (still mostly alvarins)
You can find even Sarducca vids, like Rogue's ones that have 5 alvarin to 1 non alvarin ratio, and thats early in Sarducca, now? its getting worse each day, coz non alvarin is way more likely to leave than alvarin, and every reroll I bet is non alvarin > alvarin.
Yes my latest posts are mostly theory and conclusions with some argument backing because everyone pretty much sees it and agrees, its insulting to have to do a post like I did about Oghmirs, that got 20k views and actually SV did change a few things from my suggestions, where I did the numbers, the evidence the proof, because balance wasnt so talked about, and Oghmirs werent as OP and especially as played as Alvarins
Alvarins in mo2 currently and over the last 6-7 months, are the most overpowered, overplayed race that stayed op for this long, in any game I have ever heard of or played, its comparable to Kassadin back when he was op with 100% pick ban rate.
I am bamboozled at how they didnt nerf them 15>12 is not a nerf, its a joke.
