On Thursday, November 18th at 19:00 UTC Henrik hosted his usual weekly stream over at www.twitch.tv/mortalonline2.
Henrik showed a live sneak peak of the housing system set to hit closed beta at the end of November.
Henrik also answered lots of questions throughout the stream in his usual Q&A.
Will material choice affect building hit points?
Why add castle building before sieging mechanics?
Will I need engineering to place a house?
Placing a medium house
Stronghold building stages
Biomes will affect house visuals
Placing workbenches in houses
Sneak peak of upgraded castle walls
Second sneak peak of upgraded castle walls
Permission system for locks on gatehouses
Can we pick locks on house doors?
Shared world buildings
Future additions to melee weapon skills
More content on launch
Henrik talks about the fishing system
Henrik talks about territory control and building structures inside castle walls
Clade inspired structures