Tag Invasions

MortalEnjoyer42069

Active member
May 4, 2024
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With the patch being released for a bit now, what do you guys think about the "invasions". To me they seem like a giant nothing burger. The spawns and invasions are static. Only certain locations get attacked and the invasion does not cause a spawn lockout of guards, and does not destroy TC/houses on its path. I don't find killing them all that exciting either, will all mounted builds being prevented from engaging them at all due to dumbass dismount and chain CC attacks from the horde. I'll be interested to hear others opinions.
 

manure

Active member
May 7, 2022
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With the patch being released for a bit now, what do you guys think about the "invasions". To me they seem like a giant nothing burger. The spawns and invasions are static. Only certain locations get attacked and the invasion does not cause a spawn lockout of guards, and does not destroy TC/houses on its path. I don't find killing them all that exciting either, will all mounted builds being prevented from engaging them at all due to dumbass dismount and chain CC attacks from the horde. I'll be interested to hear others opinions.

WHo cares about killing NPC insects on a full loot MMORPG ?
I, for sure, will keep killing players and NEVER participate on any stupid PvE event. I came to MO2 to interact with real players, not with NPCs.

Still cant believe they released this kind of garbage patch instead of giving us THIEVERY, Boats, lockpicking and poisoning... :[

Hey guys...Now that you finally got your soooo good pvp patch, stop asking for the Team to develop more patches related to combat, ok ?
Lets focus now on interesting content, shall we ?

Please, Devs, give us THIEVING for christ sake on the next patch...
 
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finegamingconnoisseur

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May 29, 2020
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I agree that thievery needs to be a priority now that they've released I'd say enough dungeons, armours, mounts and whatever else fluff.

I was under the impression that Tagmaton invasions are supposed to be organic and spread as they grow stronger? Something isn't quite adding up if people are saying it's static.

Anybody have videos that show exactly how the Tagmatons actually do their thing in the game?
 

Embuscade

Member
Feb 11, 2021
62
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Anybody have videos that show exactly how the Tagmatons actually do their thing in the game?

Pas vraiment mais cependant, les gens sur twitch ou youtube, suffit que en contact quelques uns, je serait pas étonner qu'il y est une vidéo tutoriel d'ici quelques mois.

Les lieux d'apparitions pose problèmes en général, si j'ai bien compris parce que c'est hasardeux et parfois les joueurs ne peuvent pas défendre leur construction ? Et les gardes sont de bon TANK si ils prennent l'aggro, ils font tellement de dammages.
C'est surtout, qu'elle impact ça à dans la jungle ?

Personnellement tant qu'as faire, j'aimerait qu'ils puissent s'attaquer aux bâtiment et les détruire beaucoup plus rapidement, que cela soit une menace vraiment importante (un peu de chaos ferait pas de mal dans ce jeu, (On est beaucoup de gens extrême sur le forum je crois, ou c'est que ma perception personnel.))
  • J'aurais apprécier que la reine attaque plus vite, j'imagine que ce n'est pas possible du au limitation du jeu, ou alors des dommages avec du poison, dommage over time classic, la reine qui ramène le joueur vers elle et la fait sortir de son cheval est rigolo je trouve, cependant c'est pas assez violent je trouve, plus rapide et des bons plus haut, voir une amélioration de l'animation ?
  • -La bestiole qui fait un canon césar/mortier, l'explosion oneshot c'est bien cependant son AOE de damage fonctionne mal, si tu es un peu en dessous tu prend rien, fin il y a un rapport à la hauteur de ce que j'ai vus en stream.

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Not really, but still, with people on Twitch or YouTube, I'd be surprised if there wasn't a tutorial video within a few months.

The spawn locations are generally problematic, if I understand correctly, because they're random and sometimes players can't defend their buildings? And the guards are good TANKs if they take the aggro, they do so much damage.
Above all, what impact does this have in the jungle?

Personally, as long as they do it, I'd like them to be able to attack buildings and destroy them much more quickly, so that they pose a really significant threat (a little chaos wouldn't hurt in this game, (I think there are a lot of extreme people on the forum, or is that just my personal perception?))

-I would have liked the queen to attack faster, but I guess that's not possible due to the limitations of the game, or else damage with poison, classic damage over time. I think it's funny when the queen pulls the player towards her and knocks them off their horse, but I don't think it's violent enough. I'd like it to be faster and higher, maybe with improved animation?​
-The creature that acts as a Caesar cannon/mortar, the one-shot explosion is good, but its AOE damage doesn't work well. If you're a little below it, you don't take any damage. Anyway, there's a connection to what I saw in the stream.​

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Edit : And Yes the bow it's always be a goodweapon for farming PVE.