Red Priest changes

Albanjo Dravae

Well-known member
Dec 20, 2021
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Holy dummy spit, dial back the entitlement, everyone can see its not a great choice, have some patience coz what worse for the game than reds having to walk a little while is griefing the shit out of potential players.

Feel like some of you guys wouldn't last or completely forgot stat loss before TC
Justifying shitty game design saying that there usted to be statloss Lol. No entitlement besides paying for a game and expect to deliver shit. But don't worry having to walk a Lil longer or multiclient ress for murdering every poor flower picker cunt Is going to be fun as fuck.
 
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666

Member
Feb 10, 2022
41
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Adding red priests outside keeps roflmao these kids are stoopid 🤣🤣 cant contest keeps but give em More resources, housing doesn't have group support but keeps do have guild chests and now red priests, why do these dumbass kids wanna turn everything into a zerg. Housing half Made, keeps without siege, half Made, PVP Is bye bye unless wardec or arranged fights. Idk these dudes have poop in their head, its like they don't think it through. Just forcing people to multiclient instead of making a world that shouldn't force u to do and be one thing at a time for capitalizing dog ass small pieces of content they make shit grindy af, and Henrik was even justifying u dont get to reset clades, get the fuck out dude, dog ass judgement for implementing shit.
exactly

very low space for small group.
i'm in for advantages for keep owner but not for price of the rest.
 
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Finnley

Active member
Jul 8, 2020
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Adding red priests outside keeps roflmao these kids are stoopid 🤣🤣 cant contest keeps but give em More resources, housing doesn't have group support but keeps do have guild chests and now red priests, why do these dumbass kids wanna turn everything into a zerg. Housing half Made, keeps without siege, half Made, PVP Is bye bye unless wardec or arranged fights. Idk these dudes have poop in their head, its like they don't think it through. Just forcing people to multiclient instead of making a world that shouldn't force u to do and be one thing at a time.
Especially retared since at the time most keeps where build there where still alot of gold exploits ...
Instead of beeing investigated the zergs get priests to their front yard, but because Henrik publically announced on stream that they will eventually maybe have time to investigate the exploits all the gold is prolly already washed and laundered sixteen times.
 
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Pech

Member
Sep 5, 2021
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This change has made me want to grief all the new players I see purely out of spite towards SV. Great job SV. Pushing all your blue in the edge pvp players into full red players
 
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Albanjo Dravae

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Dec 20, 2021
1,082
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Especially retared since at the time most keeps where build there where still alot of gold exploits ...
Instead of beeing investigated the zergs get priests to their front yard, but because Henrik publically announced on stream that they will eventually maybe have time to investigate the exploits all the gold is prolly already washed and laundered sixteen times.
I really wonder Is it so hard to hire one person that makes a conceptual map of the game's content in relation to player interaction and the competitive nature of the game?
Its all it takes to understand and evaluate how these mechanics will impact.
But no, it feels like Henrik's vision is just a mixture of arbitrary ideas that have nothing to do with eachother. A completly different thing would be if these patches had a modular concept that would work on it's own and it could only be reinforced with further development.
Instead we get half Made systems and promises. One would think that after MO1 SV would get over the chronic behavior of promising better things instead of just planning them.
It's nutz that at this point they are unable to produce coherent shit.

Making more myrlands so people can play? Fine! Do that! Don't fucking rush poop content cuz gotta deliver some dev cuota. The lack of professionalism these dudes have will kill the game as it killed the previous version.
 

Bogler

Active member
Jul 6, 2020
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I can't help but laugh at the idea of a player saying they are killing newbies now with no remorse as if they weren't going to do that from the start of the game. And to act like SV is going to be held hostage by people throwing a hissy fit because they are camping newbies. And I laugh even harder imagining some guy named Tony who's just started playing MO2 gets spawn camped over and over and the guy at the other end says. "This is SVs fault, I'm doing this because of SV!!!!" as if anything good would come from it beyond Tony being able to leave Mortal Online without paying another sub lmao. 😂
 

Tzone

Well-known member
May 16, 2021
2,468
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I can't help but laugh at the idea of a player saying they are killing newbies now with no remorse as if they weren't going to do that from the start of the game. And to act like SV is going to be held hostage by people throwing a hissy fit because they are camping newbies. And I laugh even harder imagining some guy named Tony who's just started playing MO2 gets spawn camped over and over and the guy at the other end says. "This is SVs fault, I'm doing this because of SV!!!!" as if anything good would come from it beyond Tony being able to leave Mortal Online without paying another sub lmao. 😂
Well I didnt go out of my way to do it before. I judged if it was worth my time to kill the player if I was near them. The other thing is that I know several noob protectors who are now going to go out of their way to kill noobs.
 

Albanjo Dravae

Well-known member
Dec 20, 2021
1,082
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I can't help but laugh at the idea of a player saying they are killing newbies now with no remorse as if they weren't going to do that from the start of the game. And to act like SV is going to be held hostage by people throwing a hissy fit because they are camping newbies. And I laugh even harder imagining some guy named Tony who's just started playing MO2 gets spawn camped over and over and the guy at the other end says. "This is SVs fault, I'm doing this because of SV!!!!" as if anything good would come from it beyond Tony being able to leave Mortal Online without paying another sub lmao. 😂
It's a win win situation, Tony gets griefed out of the game and SV don't get money, what a best possible outcome.
 

Bogler

Active member
Jul 6, 2020
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It's a win win situation, Tony gets griefed out of the game and SV don't get money, what a best possible outcome.
This line of logic is so wild to me. We all love MO and what kind of encounters it brings. Killing players in dungeons, coming out with tons of gold. Large sieges with PvP that literally is the difference between losing months worth of work or not. We all LOVE what MO is and has to offer, and know why we all stick with MO? Well that's because there is literally nothing else out there that even resembles what we can get from MO.

Why are we shitting in the place we want to lay our heads? Because SV did something we didn't agree with so we're throwing the baby out with the bathwater? This is so silly, almost as silly as the people calling to mass negative review MO2 on steam because they couldn't get into the game. Show an iota of patience while the game changes. Voice your opinion by all means but to grief a 3rd party out of the game because SV did something you didn't like is the absolute most childish thing possible with extremely low foresight.
 
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SilentPony

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Nov 27, 2021
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This line of logic is so wild to me. We all love MO and what kind of encounters it brings. Killing players in dungeons, coming out with tons of gold. Large sieges with PvP that literally is the difference between losing months worth of work or not. We all LOVE what MO is and has to offer, and know why we all stick with MO? Well that's because there is literally nothing else out there that even resembles what we can get from MO.

Why are we shitting in the place we want to lay our heads? Because SV did something we didn't agree with so we're throwing the baby out with the bathwater? This is so silly, almost as silly as the people calling to mass negative review MO2 on steam because they couldn't get into the game. Show an iota of patience while the game changes. Voice your opinion by all means but to grief a 3rd party out of the game because SV did something you didn't like is the absolute most childish thing possible with extremely low foresight.
To be fair, it deserves the negative reviews, they are the honest state of the game. I was very enthusiastic about the game and promoted it to my friends in beta, but they decided to wait a bit. I cannot recommend it to them anymore. That is on SV.

And the game had several months to change. It mostly changed for the worse, at least balance-wise.
 
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Teknique

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Jun 15, 2020
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To be fair, it deserves the negative reviews, they are the honest state of the game. I was very enthusiastic about the game and promoted it to my friends in beta, but they decided to wait a bit. I cannot recommend it to them anymore. That is on SV.

And the game had several months to change. It mostly changed for the worse, at least balance-wise.
Is it actually that bad compared to mo 1 stat loss and being locked out of all towns? Something has to give right, before you could kill indefinitely?

I’m not a fan of being forced to all res at gk either but the current system is also insanely red friendly. Do we as a community not see that or are we that myopic. Are we so pathetically entitled?

given that I’ve seen how disgusting and ungrateful most people are I’d say the answer is yes
 
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SilentPony

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Nov 27, 2021
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Is it actually that bad compared to mo 1 stat loss and being locked out of all towns? Something has to give right, before you could kill indefinitely?

I’m not a fan of being forced to all res at gk either but the current system is also insanely red friendly. Do we as a community not see that or are we that myopic. Are we so pathetically entitled?

given that I’ve seen how disgusting and ungrateful most people are I’d say the answer is yes
I have seen much better systems in games. This one screams of "we don't want you to kill players" in a supposedly open-world game. If that is their intended design, the words they had in the game description are disingenuous. If they don't want "murders" in the game, they can just disable any ability to attack another players. The current design is "you can, but you may as well go play other game instead, we don't respect your time".
 

Teknique

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Jun 15, 2020
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I have seen much better systems in games. This one screams of "we don't want you to kill players" in a supposedly open-world game. If that is their intended design, the words they had in the game description are disingenuous. If they don't want "murders" in the game, they can just disable any ability to attack another players. The current design is "you can, but you may as well go play other game instead, we don't respect your time".
What I’m asking though is it not better than the mo 1 system where once you hit 5 murdercounts you were locked out of towns forever and also lost 20% of your stats or whatever
 

SilentPony

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Nov 27, 2021
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What I’m asking though is it not better than the mo 1 system where once you hit 5 murdercounts you were locked out of towns forever and also lost 20% of your stats or whatever
I don't know, I didn't play MO1. And if that system was even worse, that doesn't make this one any better.
 

For Sure

Active member
Jun 25, 2021
160
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Is it actually that bad compared to mo 1 stat loss and being locked out of all towns? Something has to give right, before you could kill indefinitely?

I’m not a fan of being forced to all res at gk either but the current system is also insanely red friendly. Do we as a community not see that or are we that myopic. Are we so pathetically entitled?

given that I’ve seen how disgusting and ungrateful most people are I’d say the answer is yes
This is the same look NW had in alpha just saying. Watch Henrik flip the switch on the community that carried him.
 

Teknique

Well-known member
Jun 15, 2020
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This is the same look NW had in alpha just saying. Watch Henrik flip the switch on the community that carried him.
He definitely flip flopping already. He already said he was going to add more red priests after like 2 hours of people complaining lol.

I’m just reminding people where we came from. In mo 1 you went red it was lights out unless you had a guild priest which don’t exist yet. Or you restatted your char every time you died with no access to towns.

And let’s call a spade a spade. 10 minute parcel runs and accessing towns with 1000 murdercounts is not really that balanced.
 
Difficult situation, and I think it's one that would be best rectified by the implementation of null sec zones and more fleshed out war declaration features. Thanks to the absence of stat loss, it makes Spiritists incredibly useful when prior they were a niche profession, so I think that part is certainly welcome at least.

If one was allowed to enter/exit the Etherworld and keep spirits via priests as in Mortal Online (1) or if the requisites for portals were more accessible, I think this would all quickly become a non-issue as groups added another (albeit previously mostly ignored) specialist to their roster.

The short and long of it is though, as others have pointed out, Star Vault quarter-implementing content and then calling it a day.
 

Albanjo Dravae

Well-known member
Dec 20, 2021
1,082
569
113
This line of logic is so wild to me. We all love MO and what kind of encounters it brings. Killing players in dungeons, coming out with tons of gold. Large sieges with PvP that literally is the difference between losing months worth of work or not. We all LOVE what MO is and has to offer, and know why we all stick with MO? Well that's because there is literally nothing else out there that even resembles what we can get from MO.

Why are we shitting in the place we want to lay our heads? Because SV did something we didn't agree with so we're throwing the baby out with the bathwater? This is so silly, almost as silly as the people calling to mass negative review MO2 on steam because they couldn't get into the game. Show an iota of patience while the game changes. Voice your opinion by all means but to grief a 3rd party out of the game because SV did something you didn't like is the absolute most childish thing possible with extremely low foresight.
Looking away and pretending nothing happened is your logic? I mean you can play the passive fanboi role, i've seen many noobs on that boat and hitting a brick wall not long after.

Maybe people feel like griefing noobs because SV won't aknowledge problematics nor dialogue or even take players feedback into consideration, they don't have to, they don't and they definitely need to.

I don't see anything wrong with people giving bad reviews for a game that promised something that aint delivering.

And yeah maybe you are new to SV's way of doing things but it seems the only way they understand player's perspectives is when they truly show them what's up.