Only Servers w/ Good Ping Will Save This Game

Backpackface

Member
Jul 18, 2021
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18
This game is garbage with bad ping. No amount of tinkering or content is going to fix that. The melee combat stuff as predicted just is complete aids for people with 100+ ping. Just more ping checking bullshit. Ain't nobody have time for that. Wakey wakey @SV.
 

Emdash

Well-known member
Sep 22, 2021
3,331
1,083
113
It's like I've said: Sandboxes are an interesting study in psychology. They are a game, so in the end, very few people hold to ideals or morals. Mainly, people do what is easiest and most effective. More people come in and continue to flood the people who might have some ideal about being skilled or moral about not wanting to cause grief out.

The thing is, the game will always reach an end. It's like the Nash equilibrium. How do we stop that? Seasons? Dunno. Do we need to stop that, or do we need to just have political shake ups occasionally? I think we need a game that is fun to play haha.

People will always bear out the rule set, though, and reach an end of stagnation. The end will always end up sour, but how quickly it becomes sour is up to the quality of the rules and theory that lead there (imo.) We see what we have now, and I'd say it's awful.

I enjoy rolling around and interacting with people, but the people who are into this game in more than a casual hardcore way, I think, are abnormal beyond what you would want from a gaming population. It's not even about the game being hardcore or grindy or whatever. It's just about what kind of people would want to stay on this game and zerg each other all of the time.

More siege, full loot, more actions, more tools... create an economy, which can also be a representation of game health. I feel like MO should go that path, even if the game is flawed and has ping issues. Make a game that has a complexity in how all the variables (players) interact with each other, not just mega zerg a v mega zerg b with rat c trolling.

My Friday POV!
 

Jackdstripper

Well-known member
Jan 8, 2021
1,292
1,127
113
I've been saying this since MO1. And ever since MO1, EU players (which very much enjoyed the advantage of low ping) have loudly and vehemently opposed this because “it would fragment the community”.

Except that the community was stunted by the ping issue and never grew, as the European market for such games is very small. Outside of Europe MO simply became known as a laughably de-synced game where non-Europeans simply have to play perpetually handicapped. And now that those few Europeans have had enough and leave, there is no one to replace them.

Even IF SV manages to launch Sarducca with US based servers the stigma this game has will never go away. Too little too late.
 

Teknique

Well-known member
Jun 15, 2020
1,958
1,448
113
I've been saying this since MO1. And ever since MO1, EU players (which very much enjoyed the advantage of low ping) have loudly and vehemently opposed this because “it would fragment the community”.

Except that the community was stunted by the ping issue and never grew, as the European market for such games is very small. Outside of Europe MO simply became known as a laughably de-synced game where non-Europeans simply have to play perpetually handicapped. And now that those few Europeans have had enough and leave, there is no one to replace them.

Even IF SV manages to launch Sarducca with US based servers the stigma this game has will never go away. Too little too late.
Pretty true eh, go euro woke go broke.
 

ElPerro

Well-known member
Jun 9, 2020
729
831
93
I've been saying this since MO1. And ever since MO1, EU players (which very much enjoyed the advantage of low ping) have loudly and vehemently opposed this because “it would fragment the community”.

Except that the community was stunted by the ping issue and never grew, as the European market for such games is very small. Outside of Europe MO simply became known as a laughably de-synced game where non-Europeans simply have to play perpetually handicapped. And now that those few Europeans have had enough and leave, there is no one to replace them.

Even IF SV manages to launch Sarducca with US based servers the stigma this game has will never go away. Too little too late.
If Henrik had a brain he would have known that steam launch was the only chance he had, and just like MO1 he fumbled it bad. If only he put a NA server from the start and didnt downgrade the combat with his ping normalization bullshit we would have 10x the pop. But he wanted to die on the hill of 1 global server history when he couldnt even fit in 2k-3k players without imploding. Absolute dumbfuckery.
 
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