A while ago I mentioned that red camps, like jungle camp, should be livable. A while later, crafting benches were added. So awesome, great step in the right direction. Jungle camp, is still lacking some core livable aspects. Theres no extraction tools, and theres no magic vendor. Theres probobly some other vendors that would be useful as well.
MO2 seems to want to compete a little with the survival style games. But MO2 has no ability to live in the wild without towns, because you have to have extraction tools and work benches to do anything. Which with the current systems, the best way to live in the wild then becomes camps, like jungle camp, that aren't full towns. So it would be awesome to have camps be completely livable.
There has to be a demographic of players who want to live in the wild, more nomadic, and not live in normal towns. So the more things that are added to be able to live without towns, the better.
MO2 seems to want to compete a little with the survival style games. But MO2 has no ability to live in the wild without towns, because you have to have extraction tools and work benches to do anything. Which with the current systems, the best way to live in the wild then becomes camps, like jungle camp, that aren't full towns. So it would be awesome to have camps be completely livable.
There has to be a demographic of players who want to live in the wild, more nomadic, and not live in normal towns. So the more things that are added to be able to live without towns, the better.