Search results

  1. V

    Favorite City - Poll

    I'd vote for Morin Khur (visually), but layout is complete clusterfuck. Most time efficient is Meduli. Other town layouts are pretty much cancer 101. There's too much time spent running around than doing actual stuff.
  2. V

    Alvarin buff ?

    Couldn't agree more. It really feels like SV should get a couple of game designers to be honest. Fun should be number one priority in any game. Right now MO has potential from technical standpoint. But like subjectively, game design-wise? I don't think SV even know what they're doing. Don't...
  3. V

    Alvarin buff ?

    Yeah, speed difference is not that big, even if number wise it may look like a lot. That's one of the problems. Second problem is everyone having larger or equal stamina pool. Unless dex provide more stamina - there's no way to outrun / escape on the same terms.
  4. V

    Add roaming AI

    It would be nice to have like AI like Bandits / Risars roaming around the world to spice things up a bit. So the roads do not feel safe and the world would feel more alive; Also, it would be cool to have a roaming AI that simulate what players do. That they drop loot & goodies upon being...
  5. V

    Solo PVP sucks and that's why (IMHO)

    ^^^ This While melee sucks overall, speed / stamina difference makes solo pvp impossible even for Alvarin (both bows and magic). In the end you'll just get swarmed since you can't really run away, due to stamina being same or lower. Tbh, there should be a clade gift active with low enough...
  6. V

    A way to combat newcommers leaving.

    Yeah, that's the problem. If a game does not have content and forces to mass group just to make up for it out somehow - that's a sign of poor game design. A large portion of audience will just drop it in few hours. Meaning no new blood -> desolation -> game over. Mass zerg also negates the...
  7. V

    A way to combat newcommers leaving.

    MO2 is already sunshine, rainbow and bunnies. Where it should be a dark post-apoc. Please don't make it more gross. Newcomers don't leave when they're killed. They leave because they're killed by the zerg most of the time. (if at all) Guilds in general are zerg source, and the main issue. So...
  8. V

    Alvarin buff ?

    TL;DR: Alvarin still shit. Those that deny it just never played Alvarin mage. Veela / Veela 2 speed buff is a joke. Its nowhere near "major" buff. Sheevra? KEKW Alvarin clade gifts are dissapointing at best, looking at other races. And regarding to attributes - they're inferior to other races...
  9. V

    Battle of the Woods - Temporary Content Drought Solution

    At the same time, the point is valid. Right now no skill ever matters, as long as you have number advantage. It is a problem because everyone are sitting ducks in the same town for 24/7 never travelling to different towns. I think game designed solution for this is standing system, that allows...
  10. V

    Game hangs permanently

    Well, I already have 32 gb, game doesn't seems to go above 16gb anyway.
  11. V

    Game hangs permanently

    Spoke too soon, still happens from time to time. No idea what's causing it other than some weird loading glitch.
  12. V

    Game hangs permanently

    So far stable on 466.47 driver. Need to do more testing though, perhaps its not the cause.
  13. V

    Game hangs permanently

    Didn't had issues with other games other than MO though (like CP2077 or demanding alike); There's a new version of the driver, need to test it out. Edit: Also I'm on Nvidia, add CPU / GPU specs to the main post;
  14. V

    Game hangs permanently

    No, just game hangs. Not a crash, got nothing in windows logs. Had to terminate game manually via task manager. Also, if that would be a driver crash - it would've disabled my second monitor / discord stream etc.
  15. V

    Game hangs permanently

    Is there something that can be done? Happens when: - Person / item loads in view in specific areas (like Morin Khur passage); - When unmounting (near Meduli); Tried: - Validating steam files; - Lowering texture quality to low; - Setting FPS to Uncapped; - Set language to English in both ingame...
  16. V

    Introduce cast speed for mages + allow casting while moving

    No, I've meant that people tend to hit with melee weapons into [Equipment] / shield on the back, while you're casting at the floor. Low height means there's no head sticking around, so you're like a turtle, pretty invulnerable with a decent shield. Not everyone had a time to react to the...
  17. V

    Resource Distribution

    ^^^^ this While its tempting from game design perspective to leave high-end resources in only one place - it generates a major problem as well. This will leave small groups with completely nothing, and only large guilds will contend between. "Why should I go to GK and die constantly, if I can...
  18. V

    Introduce cast speed for mages + allow casting while moving

    So regarding "skill". Its a joke. I've rerolled to fat mage (138 Int / oghmir) to see what difference to dex mage actually is, and results were suprising. Fatmage can pretty much precast flamestrike, hit a warrior for 1/3 of hp; Then add two more casts and any melee fighter is dead (e.g. while...
  19. V

    Pets

    Don't think so. Once trade deeds become available, not everyone would even want to go out of town to potentially waste 30m-1hr to get a horse. So it will just add a competitive aspect, potentially increasing chances of PvP between tamers. Tbh, Taming and Pet Points should not be a part of...
  20. V

    Introduce cast speed for mages + allow casting while moving

    Something has to change with the dex mage balancing. That's for sure. There isn't any skill in PvP when you're missing dodge, speed, health, stamina, damage and armor in comparison to other builds. That is a problem with Alvarin overall. Benefits - getting 20-40m (pathetic) max range. Wow. Now...