Search results

  1. tntdogs

    Animation does not match the distance traveled

    Hello, this is something that bothers me so much because IN MY OPINION (No offence to Henrik and the awesome team) it looks so silly. Running animation must match the speed of the creature (creature, pet, mount) When you mount a Wolf it looks ridiculous because the legs move way faster than the...
  2. tntdogs

    Smaller issues that need to be addressed before launch (personal opinion)

    Hey, really love this game but some things that I think you must address before launching are the following. I might expand this list in the future (if possible). (Atm these are just QoL changes, mostly minor things) And I would argue that minor QoL things actually can change the impression of...
  3. tntdogs

    Mouse cursor moving when not toggled.

    Right now it works this way, if I toggle my cursor by clicking the default hotkey "Z" and place it in the middle of the screen. I then click "Z" again to toggle the mouse cursor off, and start looking around. Just moving my view around. If I now click "Z" again, my mouse cursor would not keep...
  4. tntdogs

    Prerendered shadows for props.

    Yo guys, I don't know shit about game programming but I am curious about something. So I said the following thing on Henriks stream that he replied to, about like 2 months ago, or something. "Can't you add shadows to more props and items" And Henrik replied and went to Tindrem on the stream...
  5. tntdogs

    Tindrem prop placement and buildings need looked at

    Edit: I realise I am very rude and critical in this post and the video. I don't think Tindrem is horrible, but some parts have issues. So take the hard words with a grain of salt. The devs have done a great job with so many things so don't take it the wrong way. Yo guys, I am very passionate...
  6. tntdogs

    Clipping through a railing and through the ground at Haven

    Exiting Haven through the west gate following the path you reach a bridge, I start from this bridge making my way back to Haven while auto-running hitting several railings that act strange. Causing you to clip through them. While autorunning into a railing I first manage to clip through the...
  7. tntdogs

    Tree roots floating and blocking path

    I don't think it is a suprise to anyone that there is an issue with the roots of several tree. The model for the tree has roots which look really good when they are placed on the correct height, and also placed on a plane ground. However, when things are placed on a slope or something with an...
  8. tntdogs

    Does Starvault have any QA or GUI designer?

    Does Starvault have any quality assurance testers, or people designing graphical user interfaces (because you know how they look, not tripple A, but they look cool and unique) Because if you look at the tutorial, I could have made a list about things that needed to be improved or changed. Same...
  9. tntdogs

    Make ESC close the latest clicked on window rather than dragged window

    If you click ESC now it closes the latest opened window by default, what it also does is that if you have clicked AND dragged on another opened window hitting the ESC key will close that window that you last dragged around instead. Why is this a thing? I think its much more intuiative if you...
  10. tntdogs

    Damage sound playing when falling and not taking damage

    Some times if you fall from height that does not damage you the fall damage sound is played. Might be cause I play alvarin and have a less fall damage clade gift (which could explain why the sound is played, if there is some trigger or something to play on falling a certain height but i have not...
  11. tntdogs

    Realistic attributes leads to balancing/compromises

    I have only played a little but been following the development for a while and after seeing some PvP I decided to write this post. Since everyone seems to be wearing the heaviest plate armor using melee weapons but also being able to do as much damage with a bow as someone who would play a...
  12. tntdogs

    What do we know about building???

    What is known about construction and building houses? The combat looks VERY good, but about building and other features? Is there any information about building, I am worried since I know they bought assets and stuff? Maybe they don't have anything to show. And this deadline to enter...