Search results

  1. Magos

    Alchemy Basics

    don't think its in game yet, you can still use them but they don't give any skill and act as if u already have it at 100.
  2. Magos

    Campsite ideas

    ya it would be weird if they just poof disappeared...but they should decay really fast or something if you build a second one, otherwise they would just be all over. That was my original thought process....but I see what you're saying that they could all just decay pretty fast unless you're...
  3. Magos

    Campsite ideas

    Campsite ideas: -First you should be able to easily craft a campfire in the wilderness by gathering some wood and stones. -Place down a campfire which automatically gives an allowable build radius (could be a ring shown when placing it that is both build radius and fire light distance)...
  4. Magos

    I just tired of all the tedious time wasting in this game.

    the main problem with the game rn IMO is a lack of discovery content. Not tediousness. The tedious aspects ppl complain about are core sandbox elements needed to sustain non pvper population, even if they could be tweaked they are desperately needed. But the problem is most of us know...
  5. Magos

    Campsite ideas

    Campsite ideas: -First you should be able to easily craft a campfire in the wilderness by gathering some wood and stones. -Place down a campfire which automatically gives an allowable build radius (could be a ring shown when placing it that is both build radius and fire light distance)...
  6. Magos

    Magic Schools and Pet balance from MO1

    Elementalism: Earth Shiver did too little damage Healing rain did too little healing. Don't worry so much about ppl chaining them, they can also chain ecu heals. And you needed it to be raining. Never saw it chained, barely used. Summon Water Rift was too hard to land, too situation made it...
  7. Magos

    Revert aiming back to MO1 (Archery, Magic)

    its exactly the same as MO1 late game. There is no drag casting in MO2. What you are seeing from the vids is a delay from when the caster released the spell and the animation shooting. The hit boxes are exactly the same tight (often times annoyingly so because you miss when you release between...
  8. Magos

    GK 2-25-21

    GF's
  9. Magos

    GK 2-20-21

    Just one of the many fights we had last night, GF's all lots of fun.
  10. Magos

    [ES] claim Vadda

    desert rats will be driven back to meduli to suckle on Kuths titties
  11. Magos

    BIG FIGHT ! Stress test ! 13.02.2021. 20:00 GMT + 3

    was fun just imagine these fights after launch when loot n epeens are on the line...server ran great no desync
  12. Magos

    The Dreams I have

    lol magos dead niiiiice
  13. Magos

    Alchemy?

    you need a main ingredient and then use multipliers to get it higher
  14. Magos

    Magic mode Toggle

    One thing from MO1 I really enjoyed was setting the cast last spell and cast last spell self to MB1/2. The problem was it made it very difficult to do basic things like push someone out of the way, or switch to weapons if you were hybrid. Also the keybinds in that game transfered to all your...
  15. Magos

    Want to donate towards MO2 with the $149 package, but need to know if there will be NA servers

    EU's will fight tooth and nail for their ping advantage, though a server in NY would benefit more players. /thread
  16. Magos

    Hunting some Bandits

  17. Magos

    Log In Bug

    ty for confirming that...ya I dont know what to do about it, GM's not doing anything.
  18. Magos

    Log In Bug

    same for me just now. Can't log back in, says already logged in for an hour now. reset router n everything. @LGM Discord @Sebastian Persson
  19. Magos

    Why we don´t need a flagging system

    Ya the flagging is half way in and I already have concerns. You get hit then die in a certain amount of time and can assign a murder count. So we will have people jumping fights, running in naked, to abuse the murder count system, again. People will be turning red defending themselves or just...