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  1. Teknique

    Combat Meta Changes Simultaneous Attack and Parry

    Its WHILE attack bro, not then. Thats the problem. Its fine you can play EU only if thats what you want. Also its easy af to do in mo2, you just press right click as soon as you release and it blocks after the release of the swing. Its impossible to mistime it unless you're on click then drag...
  2. Teknique

    Combat Meta Changes Simultaneous Attack and Parry

    There have been a number of suggestions like increasing swing dmg for uncharged attacks, and resetting the weapon quicker "to help aggressive play". I didn't agree thinking it would make the game A) way too focused on parry fundamentals and nothing else B) way too favorable the lower your ping...
  3. Teknique

    Patch Notes 0.0.0.23 Discussion

    are you using shadow play?
  4. Teknique

    Crashing Fights MO2

    Speeding up videos. Its treason then.
  5. Teknique

    Reduce swing delay

    I'm done with dueling its never gonna feel right with such variation in pings, not what I played MO for anyway. At this point i'm just hoping for decent team fights, decent class creation and magic. I don't know if there's anything they can do to not make it janky in some way. If its not...
  6. Teknique

    Patch 0.0.0.23 - Community Testing Feedback & Suggestions

    Agreed but with strong exception to number 5 and 7. Number 5, its already the only way to deal damage like you said. Currently someone can swing at you and reparry while still in the swing animation and releasing your swing as early as possible. Literally nothing you can do. Don't like to see...
  7. Teknique

    The Murnahās Cape

    I didn't read any of this but I liked it.
  8. Teknique

    Patch Notes 0.0.0.23 Discussion

    We can't accept a core feature from MO 1 like that to be changed or omitted.
  9. Teknique

    Materials Change Suggestion

    Ideally butchery wouldn't even exist at all.
  10. Teknique

    Haven in MO2

    When I thought it would all be localized to Tindrem, maybe then there's risk involved in transporting it around the map. If you can just spawn in any city you please more or less though thats going to be a problem. Could make all items come from Haven not tradeable. That way then all you have to...
  11. Teknique

    Haven in MO2

    Right forgot about starter cities, yeah there should be some cap on the mat transfer then
  12. Teknique

    Haven in MO2

    So you’re not contesting the rest of the argument other than Tindrem and haven are actually different as you astutely pointed out? To summarize it a bit better. Haven isn't risk free its risk deffered. If they want to use this gold or materials outside Tindrem they will need to transport them...
  13. Teknique

    Haven in MO2

    Also what would you prefer, to kill a dude in full grain heavy robes with 50c, 3 common myrtus, and a tindremic sword? Or a guy in a full set with a weapon. With the upwards potential of them having that 50k gold on them when they're transporting it.
  14. Teknique

    Materials Change Suggestion

    Bronze would be better than copper no?
  15. Teknique

    Materials Change Suggestion

    agree with first part. Strong disagree on second.
  16. Teknique

    Haven in MO2

    I more think that a wealthy tindrem isn't a bad thing and at worse an irrelevant thing. If they want to transport those materials outside of tindrem then let them. Keep in mind Tindrem was noob island before noob island. What happens in tindrem stays irrlevant.
  17. Teknique

    Haven in MO2

    Whats to stop people from staying in the safe zones in albion. Nothing. Its the fact that they want to venture out and get better mats
  18. Teknique

    slings

    Mans just out here slinging rocks
  19. Teknique

    Haven in MO2

    Its MO. People need all the help they can get.
  20. Teknique

    Suggestion - Change blocking damage to stamina damage

    My concern is that all these attempts to balance 1v1s are gonna ruin team fights.