Search results

  1. Speznat

    Trees

    And bigger nodes of trees and stones i mena come on 80kg stone and depleted i mena a fucking giant rocj habe tons of stone beforr running out. Same would be with trees they just need to increase that stuff. More shit in nodes, less grindy less second job online = more fun
  2. Speznat

    Trash Bin in every town

    im sry maybe Thats even better xD. But if to much lootbags lying aroudn it could really hurt performance insta garbage bin port would'nt generate any performance problem
  3. Speznat

    A Little Snippet from Henrik

    I think its mor ea rework than a copy paste. It depends if they reworked whats primary and what not and whats combat and what not. and so on its more a content decision i guess. Henrik will get it right. after 10years i finally trust him to do things right. :)
  4. Speznat

    rework item/material lifecycle (drop/repair/salvage)

    the server would say thier is lootbag than you recieve thiers package lootbag. but a guard would nearly insta pick it up and put it to trash bin. we could even make it teleport to trash bin. than there would be no loot bag sitting around. but with lootbags its more fun i guess. true that can...
  5. Speznat

    rework item/material lifecycle (drop/repair/salvage)

    wouldn't lag at all. the one coin get added to the already existing stack in the trash bin so. yeah. good lukc getting the server to lag so much different items the game dont have evne if you craft there are more requests when oyu open the broker. other games do it too. i think it would be a...
  6. Speznat

    Trash Bin in every town

    If you put something out your inventory in a town the lotbag drops instead fo insta delete, and it than gets picked up by a guard and get thrown in the Trash bin of the city. In front of every bank should be one, in there the items get collected everything people throw away. they stay in there...
  7. Speznat

    broker system

    I just hope that they make the item limit not under 500 items. It was so annoying if you one weekend invest 20hours to sort your banks of all chars and sub chars and secodn and third accounts, running form city to city an gather your stuff, delete shit stuff and wanna seell 2 whole banks the...
  8. Speznat

    rework item/material lifecycle (drop/repair/salvage)

    maybe with max level and same materials as new weapon crafting full repair to 100% dura. costs same as making weapon new. but its still the same weapon. than add a kill counter and a PVE mob kill counter and we could make unique legendary weapons that can be around for ages. that would be...
  9. Speznat

    rework item/material lifecycle (drop/repair/salvage)

    maybe even full repair but for the same costs as news without less max max durability than we can finally have legendary weapons, like a kill counter on weapons would be awesome. please OP write that in your suggestion. a kill counter would be awesome and a full repair for higher costs. than we...
  10. Speznat

    Brothels

    with prodtiution were players can interact with each other ...naughty would be awesome and would be nice marketing strategy for star vault to get mentioned in many News Blogs.
  11. Speznat

    Discussion on MO2 skill pool separation (trade/combat)

    Why: Unesesary Overspecialisation killed MO1. It kills opportunities and in the end it kills Motivation. being in a spot or whatever and feeling limited and punished. So for Example i always wanted to be an ALchemist, but second acc no. so I just experiemented mit free to play and stuff. But i...
  12. Speznat

    Discussion on MO2 skill pool separation (trade/combat)

    One char now will have the equivalent skills of 4 chars of old MO1. so weres the problem? better have more option and opportunity than not, i dont get your point OP. Overspeicalisation killed the game in the first place, or do you really think that a wepaon smith is unable to swing a blade...
  13. Speznat

    What PVE and NPC do you want?

    but make bankers and npc's you need 24/7 take shifts, so they ar ealways around and available but oyu cna have a flying change and the world feel more alive.
  14. Speznat

    Which continent for first expansion?

    nordveld is sarducca in snow xD i think it will be the same empty fields. but for desert the emptiness is good i think. sarducca is a desert so its good xD but jungle would be awesome, or the ocean continent, with many isles. and SV need to bring in field crafting, that we can survive without...
  15. Speznat

    player capture, slavery and confinement. (prisons)

    maybe just let them slag hauling rocks? to get out faster is actually good idea i think
  16. Speznat

    'vulnerable' structuses at chosen time

    depends on the viewing angle xD party hard:
  17. Speznat

    Which continent for first expansion?

    but sarducca with new engine maybe look also good and is less work for sv to throw assets in i mena a desert not much design needed compared to a jungle. xD
  18. Speznat

    Which continent for first expansion?

    Lykia jungle would be awesome or the seaworld, because of upcoming boats but please not shunky wanky animations on boat i get sea sick really quickly. even on virtual boats i played raft with a few friends i was close to puke.
  19. Speznat

    Advantage for MO1 players

    for sure i can earn my stats again no question and i will do it. But maybe as legacy stats seperated form MO2 stats. than it dont feel all lost or for nothing you know since MO1. :) you know for some its hard to forget MO1 completly. Or your charackter history with thousands of deaths and...
  20. Speznat

    Advantage for MO1 players

    stats dont give anyone any advantage wtf is wrong with you. Statistics player statistics no skills no whatever no items.