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  1. finegamingconnoisseur

    Elementalism Trailer

    If I turn off ExitLag, I won't be able to play either due to lag.
  2. finegamingconnoisseur

    Elementalism Trailer

    That's really cool, but right now I can't even log in to the game. 🙁 Still stuck at "Logging in" at the main menu.
  3. finegamingconnoisseur

    Announcement | Regarding The Recent Server Issues

    Is the server still down? I've been trying to play since Monday, today is Tuesday and it is still stuck at "Logging in" at the main menu screen.
  4. finegamingconnoisseur

    A way to tell if a player is peaceful or aggressive, helpful or intending to kill?

    That's why I said actions and words, but it doesn't have to include both for me to judge if a player is friendly or hostile. In the wild, everyone is a potential hostile to me until they prove with their actions and/or words, and after that consistency and pattern of behaviour. Or unless they...
  5. finegamingconnoisseur

    A way to tell if a player is peaceful or aggressive, helpful or intending to kill?

    I would also lean more towards judging a player's disposition towards you by their words and actions more than anything on the outward appearance. Beyond that, I would look at consistency and pattern of behaviour. If a player was being friendly and nice to you one moment but when opportunity...
  6. finegamingconnoisseur

    A Proper Trading Hub:

    Trade seems to be very much regional in MO2, those living in north-western Myrland for example appear to be trading between Fabernum, Meduli, Tindrem and possibly Hyllspeia. Due to their travel routes being quite long but interconnected, and there is somewhat of a resource dependency between...
  7. finegamingconnoisseur

    Server’s been taking a dump all day. Come on SV.

    Looks like it's back to normal... for now.
  8. finegamingconnoisseur

    Server’s been taking a dump all day. Come on SV.

    Some of my journal notes were also gone for unknown reasons. As much as I have the utmost patience and support for SV and MO2, sometimes it's stuff like this that makes me go, "Think I might go play something else instead."
  9. finegamingconnoisseur

    User not found

    Robmo on Discord: **User not found** As our servers are having issues, this message may come up while attempting to log in. We recommend you wait until we resolve the issues and make an update in #updates @everyone
  10. finegamingconnoisseur

    Better Container Loot and More Mob Variety in Dungeons

    A few really old games doing dungeons right: Ultima Online The Elder Scrolls 2: Daggerfall
  11. finegamingconnoisseur

    Better Container Loot and More Mob Variety in Dungeons

    Dungeon crawling is one of the highlights of MO2 for me, but two things make it not as fun as I would have liked. For one thing, I find that the loot in boxes, urns and chests are often very miniscule or otherwise useless. I find a lot of torches, a bunch of cuprum coins, or some Ecumenical...
  12. finegamingconnoisseur

    Game Guide Videos for Mortal Online 2

    One of the issues plaguing Mortal Online 2 is high latency (or "ping") which has made the game unplayable for some players living in countries far away from the game server. This is where ExitLag comes in, for me it's worked so well that I use it for not just MO2 but other supported online games...
  13. finegamingconnoisseur

    This Is Looking Good, Wonder If They'll Have Thievery? Pax Dei

    Hopefully that will be the case, and that pvp will still be possible in the safer zones but with guards swarming everywhere it will basically be a suicide move. With 3rd person camera, I think their thievery system (if there is even one planned) will involve magic invisibility or something...
  14. finegamingconnoisseur

    This Is Looking Good, Wonder If They'll Have Thievery? Pax Dei

    I'm also very excited but at the same time have concerns about the pvp system which for some reason they decided not to talk too much about. I wished that they would be upfront about it like how SV has done with MO1 and MO2, who straight up told anyone checking out the game that it's "free for...
  15. finegamingconnoisseur

    An Old Letter From the APC to an Unknown Recipient, circa ~10 A.C.

    Scribe's note: Greetings, Leorias. I have both good and bad news on your request for a transcription of the old parchment you found in one of the ruins in north-western Myrland. I am happy to inform you that I have been able to piece together the fragments and transcribe what little remains of...
  16. finegamingconnoisseur

    Why so fast furnace and crusher work?

    The risk versus reward here will be most felt by those with many stacks of ore to crush. These will be the hardcore miners who have the most to lose - And the most to be gained by player brigands. The small-time miners will just be a far less viable target, and the positive here is that newer...
  17. finegamingconnoisseur

    Server’s been taking a dump all day. Come on SV.

    More of a bandaid fix for now. The AI pathing in houses have been disabled until they can figure out the cause behind all the issues.
  18. finegamingconnoisseur

    Server’s been taking a dump all day. Come on SV.

    Looks like server is back online, population is sitting at ~1,250. Hope Seb goes home and sleeps for the rest of the weekend, he earned it. 👍
  19. finegamingconnoisseur

    Server’s been taking a dump all day. Come on SV.

    Well... since we can't play MO2 this thread has become somewhat of an outlet for us to just talk as a way to let off some steam from the withdraw. So in that sense, it is on-topic... 😆
  20. finegamingconnoisseur

    Server’s been taking a dump all day. Come on SV.

    We'll wait and see once the alpha opens for testers, if it is indeed similar to EVE or MO2 then it would be very good news. But I also hope they would add thievery, it's kind of a logical extension to that risk versus reward mechanic.