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  1. Emdash

    Patch 3.1.0 PTR Reaction:

    yoooooooooooooooooooooooooooooo. I think I am through posting after this, but yooooo. Sauce: https://www.mortalonline2.com/patch-3-1-0-ptr-opens-today-patch-notes I am shocked. You guys really should revert the lore experience gain to the way it was pre-sard. For the playerbase who is still...
  2. Emdash

    "Star Vault Statement on Its Mistakes and Plan to Fix Them"

    Where is it? I admit I am entitled to feel that SV owes me an explanation, but even tho I have left for extended periods, I was always down for the cause. It took me a second to even hear about MO2, but when I did, I came back and checked it out. I watched them drop the ball at regular launch...
  3. Emdash

    MO2 P2W (Final 100k Suggestion!)

    This just occurred to me. Maybe because I am going to buy NBA 2k tomorrow. The next step for MO2 is to SELL MASTERY! Sell mastery coins. Don't let people just juice to max off of money, but allow people to take a big chunk out of it, like up to m50 or something. Whatever you would say is norm...
  4. Emdash

    Economy / Task System

    gonna post this, then maybe I won't suggest anymore (??) I am going to be as simple as I can, and hopefully it doesn't seem redundant. If you look at the brokers in the game, there are a lot of basic materials lacking from the 'economy.' One might say that players need to handle this, not...
  5. Emdash

    Sarducaa Assessment / Moving Forward:

    I should post this somewhere else so that people might read it. Now that I feel we have settled into the new update, I can say we figured out some more things. We figured out what the game plays like with a large amount of population (with no server issues!) It goes to show that with...
  6. Emdash

    Mortal Online 2 Sarducaa Rework:

    It is time to fix the game, again. Pop dwindles and we act surprised, or we don't and just doom. Let's go! First of all, it is essential for people to be able to spec their character in a reasonable amount of time. They can continue to get gains beyond that through playing, but a character...
  7. Emdash

    Task System, Again:

    I still don't believe in daily tasks, to be real. I think there should be tasks and daily tasks, I GUESS, because people like to have something to do for a decent gain, but there need to be other ways to accomplish the same thing. Mid / high level gameplay should yield similar gains to a daily...
  8. Emdash

    Add Personal Profiles in Game:

    Make them like Guild Recruitment length, let people view them either through search or just by targeting the player and looking at a tab. You guys might not think it will CHANGE EVERYTHING, but it will. Moar immersion. End game would be to add a website that has them with a leaderboard, etc...
  9. Emdash

    This Vid Needs More Views:

  10. Emdash

    More fun ideas!

    Hi SV! Maybe it's coincidence that you are finally adding some things I have asked for. Not gonna state them all, but I have some more interesting ideas. This one is from a friend: He said it would be cool if Oghmir could do improvised crafting, like survival crafting. I think that would be...
  11. Emdash

    Sardu Launch Celebration:

    After an initially rocky start, Sarducaa is running great, IMO. This is the launch we deserve, and we should appreciate it. YES the queue sucks, but at least they have kept the game up. Many players, game is working. GG. There are issues, obviously, and log in fails are wack but I am not mad...
  12. Emdash

    Poem of Love to SV Post Khurite Buff:

    SV! From the bell tower! I call to thee--- The Khurite buff was on point and interesting. It is yet to be seen if it will give them the 'medium speed' necessary to become a playable race. A for effort, regardless. Some suggestions I have based on trolling thru haven and moving about Sard a...
  13. Emdash

    MO 2:

    @ Henrik :o :o
  14. Emdash

    WE NEED:

    Once again, I will outline what I feel are problems with the game and the solutions. There are a lot of mechanical issues that may never be fixed, but I am going to ignore them for now and simply speak of overarching issues. TERRITORY CONTROL / SIEGE: The game has gotten soft and stagnant...
  15. Emdash

    Party System Patch Celebration (and Suggestions for SV!)

    So we are here. Patch is coming soon. Party system. Maybe wasn't necessary before mastery / tasks, but now it is absolutely! This is a big moment for SV. This could be something bigger than Sarducca imo if they do it right. The JOY of playing MO is the joy of playing with other people in a...
  16. Emdash

    Haven MUST be Removed:

    I have written this before, and I tried to lay out the reasoning. It is hard to get people to move past a certain point, which is, "New players NEED to get a foothold," because that is a fair point. HOWEVER, The best time to bind players to the game is when they are starry eyed. You are making...
  17. Emdash

    If you got an HOUR:

    New vid. Seb posted on it! I am not gonna watch the whole thing. They are trying trying trying to advertise MO. Good idea? Bad idea? DEY SHUD LISTEN TO ME. I don't even want MONEY. I just want someone to be able to make a slightly logical defense of the reason they are doing shit. That would...
  18. Emdash

    Loot Priority (Better) Idea:

    Why not make it so that YOU GO GREY if you loot someone else's loot for x amount of time? We do not want invisible barriers. That is not sandbox. Save that loot priority where you can't loot period for shit like HAVEN. Once again, pay me my money SV. Listen to me and I will help guide you to...
  19. Emdash

    Let's do some math...

    My guild has a decent amount of stuff. We are very good on prom. I want to give a real world example of what things would be like PER DAY with the current changes. 2 Red Priests: 960 Prominence each, that's 20 or 30 min of farming sators, not counting travel. EACH probably. 1 bank: Also 960...
  20. Emdash

    Star Vault, I'm not feeling it!

    I could use metaphor or humor, but I am going to just speak in declarative sentences. People are playing the game again, but I do not feel it is sustainable. I feel SV had some good patches, and I believe fixing doggy trinkets and adding in events are pretty cool overall. I think VOIP must be...