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  1. Teknique

    Long time no rage video...

    See now this is a goated build/class design. How are you liking the training dummy nerf so that "You have to actually go out in the world and level your pet" and you gotta "tame it at low level and train it up is more immersive".
  2. Teknique

    Something I've noticed regarding the most competitive players who stream

    The whole, "why are you wasting your time talking about a game that you don't like" argument is really tired and sad. The time it takes to comment is negligible. No other purpose is simply a lie, I use game knowledge to point out the glaring differences in game quality from the first to the 2nd...
  3. Teknique

    Something I've noticed regarding the most competitive players who stream

    Once upon a time the game had more than 1 class.
  4. Teknique

    Guess its a goodbye

    I think this issue is framed poorly by both dissenters and fan girls. The issue isn’t safety it’s one issue in a sea of glaring issues. I understand there’s room for safe areas in an mmo see Albion see eve online. The issue is how poorly managed the game is in general. Obviously teleporting...
  5. Teknique

    "Better Safe Than Sorry."

    Unpopular opinion but I was fine with ninja sieging in MO1. In a system where you lose all the work you put in, the player is going to find some other reason to cope then I got "ninja sieged". I really don't believe there's a scenario that exists where "player A" lost all their stuff, all their...
  6. Teknique

    Why MO2 can't keep the players audience (imho):

    I don't know. This "long term goal" stuff while obviously true, needs to be done correctly. I can tell you with 100% certainty, this long term goal cancer ideology is directly responsible for training dumbie nerfs, taming feeling terrible, farming gold being annoying with hive mind bandits etc...
  7. Teknique

    Guess its a goodbye

    Exactly this. Mo2 has no soul
  8. Teknique

    "Better Safe Than Sorry."

    Yeah its pretty silly to make a game with rules, but then make rules to try and completely negate those other rules. Mitigate maybe, but thats not what SV has been doing.
  9. Teknique

    Let's Play Mortal Online 2 Season 3

    FGC Tell me please MO1 or MO 2 for you?
  10. Teknique

    Performance Still Terrible

    I mean when I heard that sv was going to copy paste their code into another engine, I pretty much envisioned bugs on top of bugs on top of disaster
  11. Teknique

    Guess its a goodbye

    I’d much prefer a middle road. Instead of guards that one shot you. There should be guards that tilt the favour of combat towards the blue player. Not just blink strike, engima black hole ultimate, earth shaker aoe nuke
  12. Teknique

    The Game feels empty?? wtf?

    The genocide I refer to is that the game bears no likeness to the first. Classes, combat, visuals, even movement and jump height, gear possibilities, even weapon weights. You previously needed to use a reasonably light weapon. If you name a mechanic I’ll show you something that is totally...
  13. Teknique

    The Game feels empty?? wtf?

    Mo1 was more alive than mo2 when corrected for confounding variables. Mo1 maintained a concurrent player count of around 200. You can dispute this number if you want but it’s a very fair number for many reasons. 200 SUB paying players in a map that is 6x smaller is a population that you can...
  14. Teknique

    The Game feels empty?? wtf?

    I hope you can sub enough accounts to keep the game afloat.
  15. Teknique

    The Game feels empty?? wtf?

    The game is in a really bad state. I’d estimate 70% of players are players that never played the original game. Henrik has committed genocide on his original community in favor of a new one and it is on them to keep the game afloat. Unfortunately for Henrik he has all the same problems he...
  16. Teknique

    Roadmap Features Ranked by Category

    Agreed. Why develop other content, when you can just keep developing magic schools that no one liked ad infinitum.
  17. Teknique

    Sieging People Out of the Game!

    All of Mortal Online 2 is a giant overreaction to things that "made people quit the game". It explains the wardecs, tc, not being able to move at greater than tortoise speeds, teleporting lictor guards. MO1 had a balance, safe towns but not totally safe, can build but you might get blown up etc...
  18. Teknique

    Changes I think cause MO2's player loss

    Yeah another reason why hybrids are terrible, they can't swing the big chad weapons that everyone is swinging. And yeah kiting is an MO1 thing sorry.
  19. Teknique

    Changes I think cause MO2's player loss

    One change that is very underrated as to how bad it is, is in MO1 you had to use weapons under 2 weight on avg. In MO2 because of the terrible minimum swing times and other erroneous garbage they added to the game, people are swinging heavy weapons and 3 shotting steel.