Search results

  1. Y

    Spiritism and pets

    I'm probably biased here but even going back to mo1, i never liked the stable leveling mechanic. It undermines tamers and the value of animal care. I get it, nobody likes having to spend hours leveling their horse but I like having that as a niche that players can fill, similar to scribing.
  2. Y

    Patch Notes 1.0.15.0 Discussion

    It's more likely they changed it because they realized people are either processing next to guards or inside their houses. Essentially no reason to have a timer when it's always done in safety anyways.
  3. Y

    GeForce NOW

    i'm having the same issue the past few days, on different pc's and networks. no warning, connection fine, just quitting back to geforce now randomly
  4. Y

    Patch Notes 1.0.8.3 Discussion

    Looks like human MAs got a little buff to their clades
  5. Y

    Misuse of pets

    Feels like a design issue
  6. Y

    PvE Server

    This thread is an absolute cracker. The irony of people telling others "if you dont like the game, go away" while simultaneously coming in to the thread to complain about it... sublime. On topic; there was a game that did this. Asheron's Call. It had like 6 pve servers and 1 full loot pvp...
  7. Y

    PvE Server

    Yah I see your point. Same time you gotta take in to account, right now, the server holds PvP, PvE, and crafters. With a non-pvp server, human nature tells me all the non-pvp players will migrate off the pvp server. And that's the biggest drawback for me.
  8. Y

    PvE Server

    Eh, I doubt it would steal dev time. They already have the tech to spin up alternate servers and turning off pvp (haven), and whatever content they produce can easily be pushed to both servers. I do think it would split the playerbase though and I'm not sure that's worth the cost. At the same...
  9. Y

    Steam Charts tracking.

    Yeah kinda makes all the work they did on the queue "issue" a bit pointless. Not to say they should've ignored it but at the same time... I dont shovel my driveway if it's going to 50 degrees the next day.
  10. Y

    For the love of god let us create second character without creating another steam account and buying the game again.

    Final fantasy 11 figured this out 20+ years ago. Let players make different builds they can swap to on the same character. Just put a cooldown on it and require using a priest. Having a system that doesn't allow for experimentation or simply punishes you because your build isn't as fun/viable...
  11. Y

    Vote for Mounted Archery nerfs

    Limit the amount of arrows people can carry to 50ish Still retains it's power, but limits the ability to cheese PvE and has a risk/reward in PvP.
  12. Y

    Mounted archer Online is pretty BS

    I dont have a skin in this fight, but I always found the ability to carry 500+ arrows kind of silly. I wonder if SV limited it to 25 or 50 arrows, MA would be a bit more balanced as they couldn't endlessly fling arrows. I get it would be a bit of a nerf to pure archery builds but, leaning...
  13. Y

    Nerfing new Myrland Instances is a slap in the face to players

    You say that as if their current plan won't allow that. Thats exactly what is going to happen
  14. Y

    Nerfing new Myrland Instances is a slap in the face to players

    Certainly not an ideal situation. Not sure its even going to solve things. Players aren't going to be thrilled feeling like they are forced to play the handicapped instances or sit in a queue.
  15. Y

    What Continent Should we Get Next

    Sarducaa. The Wardaki Monks have unfinished business
  16. Y

    Updates on Launch Day Issues

    This needs to be stickied by a mod in the announcements section
  17. Y

    Haven and Keeps

    "We've learnt alot"tm
  18. Y

    Free to play period

    Hey Seb. Yeah makes sense. I do prefer the buy+sub model. Release is generally the biggest exposure point, especially for a game with no marketing. Would imagine they'd want to attract as many as possible out of the gate but maybe they prefer a steady trickle vs a mass influx.
  19. Y

    Free to play period

    This makes my brain hurt. If he is open to making Haven f2p at any point, why wouldn't it be at launch?
  20. Y

    Thoughts and discussion on One house limit per account

    The 1 house per account made sense when housing spots were pre-set and limited in number. If they are going to have free placement again, there shouldn't be a hard cap. Design the system in a way that it's naturally limiting, not arbitrarily.