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  1. Rudakov

    Faster parry atack.

    For my opinion problem of actual combat is very slow parry atack , you can block all day and easily block parry atack and predict where they coming from . In mo 1 it was random which side opponent will hit after parry . Or at least harder to predict , becouse ther was no charge and fast...
  2. Rudakov

    Optimization

    For those who have wooden PC , any chance to play it ? 16 gb ram minimal really ? Unreal engine is not best choice for MMO . Are you sure people will be able to play this game with normal FPS ? Not everyone have PC thet can run it .