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  1. Teknique

    OCE/SEA players are at a major disadvantage

    by your logic it would be more rational to have the server in US east, to capture US west, us east and western Europe. Since eastern europe market doesn't matter. I actually don't care to have an advantage, I just don't want to have a disadvantage. I agree with you on the last point, but from...
  2. Teknique

    OCE/SEA players are at a major disadvantage

    I think henrik took feedback I had mentioned a long time ago to server check hits, since client side is easy to hack. What he has failed to do and also came to a surprise to me as well is acknowledge the massive advantage it’s giving to low ping players. I don’t know or care what anyone’s...
  3. Teknique

    OCE/SEA players are at a major disadvantage

    My memory suggests that was nearly a direct quote. Alas failed I have. I think server checks are a good idea to prevent cheating, but they need the server to wait before sending responses back to players with very low ping. At least that way I can stop feigning sympathy for these aussies...
  4. Teknique

    OCE/SEA players are at a major disadvantage

    Well fortunately from our discussion about turn caps we know sv can just change it later if it’s bad. Remove the lag delay see how it plays out. You can’t just kick aussies from mo especially off of incomplete information. If we’re going to test turn caps and not this I’d have a much harder time...
  5. Teknique

    OCE/SEA players are at a major disadvantage

    I know what they’ve stated but I don’t know if hitting cockroaches with an atom bomb is really worth it.
  6. Teknique

    OCE/SEA players are at a major disadvantage

    What I meant was, removing the added swing delay. How much harder can it be (for me) to play AGAINST 300 ping, when i'm already playing against 0. The whole thing doesn't really make a lot of sense to me. You probably still wouldn't be able to parry though.
  7. Teknique

    OCE/SEA players are at a major disadvantage

    Thought, is it worth trying without ping delay? How much harder could it be to parry 300 ping than 0 ping?
  8. Teknique

    OCE/SEA players are at a major disadvantage

    MO is more than a game its like real life. In real life we have police and judges to keep things fair, in MO we have turn caps and ping delay to keep things correct. Can't just have people spinning stealing peoples hard earned gear. Once they fix people being able to move, game will be in a...
  9. Teknique

    Turn Cap Yes or No?

    U rite. circumventing the entire block system. I could show you a video of Draculina almost flawlessing the spinniest of flurries. Again all you have to do is walk away, nothing is forcing you to 10 ping statue a spin.
  10. Teknique

    Turn Cap Yes or No?

    I've seen you use max sensitivity before, and if you're being truthful you'll admit to that. I only mention it so that your argument won't just be dismissed as someone who's making things up. Honestly I agree with you it doesn't make sense to criticize something that is incomplete, IF this was...
  11. Teknique

    Turn Cap Yes or No?

    The skill cap, which you may know as the turn cap, is quite clearly based off of mouse acceleration. The more of a whip you do the more it will slow down. The idea is laughable in a game like MO, but not nearly as laughable as the people who thought SV could actually code something like that and...
  12. Teknique

    OCE/SEA players are at a major disadvantage

    Competitive for everyone isnt a thing. Competitive for players who deserve to be competitive is, living on the server does not qualify you, nor does nerfing every mechanic other than reaction time when the server is the primary variable hard stop. I don’t know what’s difficult to understand...
  13. Teknique

    OCE/SEA players are at a major disadvantage

    Would It be the exhibit of kids who tried to make mo2 not ? In the failed games museum?
  14. Teknique

    OCE/SEA players are at a major disadvantage

    The problem is they nerfed and are still actively trying to nerf any methods that you could use to defeat someone with better ping in combat. Which shows that they don’t understand the issue or don’t care to understand it.
  15. Teknique

    OCE/SEA players are at a major disadvantage

    It’s really bad, unplayable with oceanic ping, unenjoyable with na ping soon to be unplayable when they patch out any ability to outplay your opponents. Lord slammington is wise. I had faith at one point that it wouldn’t be so bad but they seem to genuinely believe the issue is that people were...
  16. Teknique

    Combat observations

    Don’t worry you’ll get your wish of turning around to be too overpowered. Lord slammington has foretold it.
  17. Teknique

    Turn Cap Yes or No?

    I left mine at 1800 and it felt quite pleasant. If you go too high your aim is gonna be ?
  18. Teknique

    Turn Cap Yes or No?

    Correction I guess at 2500 or so effective dpi I do play pretty high range
  19. Teknique

    Turn Cap Yes or No?

    Noticed problems where? In the combat alpha?
  20. Teknique

    Turn Cap Yes or No?

    The issue is selectively citing realism to fit your agenda. be careful of using the term high sensitivity and max sensitivity like you do a lot. FPS pros might think you’re just making stuff up if you do. It’s common knowledge amongst FPS players that sensitivity is one of those setting where...