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  1. finegamingconnoisseur

    Gaming Laptop for MO2 ??‍♂️

    If the laptop has a Thunderbolt 3 USB-C port, you can future-proof it later down the road with a desktop graphics card in an eGPU. I got the Razer Core X and GTX 1660 Super. Just be sure to hook it up to an external monitor for best results. This is of course only for those people who can't or...
  2. finegamingconnoisseur

    Gaming Laptop for MO2 ??‍♂️

    Loved how the previous owners kept the laptop in an almost mint condition by the looks of it.
  3. finegamingconnoisseur

    Gaming Laptop for MO2 ??‍♂️

    I'd say any gaming laptop with at least a 4 or 6-core cpu with hyperthreading, GTX 1660 Super/Ti, 16GB RAM and SSD would allow you to play MO2 at a decent framerate.
  4. finegamingconnoisseur

    Unreal Engine 4.26 (A decent update)

    I've fiddled around with UE4 at some stage, it's quite a versatile and WYSIWYG engine without a doubt. The only problem is I lack the time to actually make something I would be happy with. So I settled with playing games that other people have made with UE4+.
  5. finegamingconnoisseur

    Patch Notes 0.0.0.18 Discussion

    Enjoying the combat a bit more this time round, it needs a bit more tweaking but it seems to have improved. Love the new nights, stars and the ambience overall. Good patch, can't wait for the AI, mobs and basic economy to be introduced.
  6. finegamingconnoisseur

    MO 2 meme collection

    RandomPlayer says: RandomPlayer is snooping in your pockets. [Game] You hit RandomPlayer for 10 damage. [Game] Tindremic Lictor hits you for 1,000 damage. [Game] You have died!
  7. finegamingconnoisseur

    Patch Notes 0.0.0.18 Discussion

    Source: https://mortalonline2.com/forums/threads/patch-notes-0-0-0-18.312/ Added: Added local post process color changes for different biomes. Added new world fog. Added Click-Drag sensitivity slider. Added support for shield icons and tool tips. Added first shield type. (Can be found in...
  8. finegamingconnoisseur

    Favorite Video Game Soundtracks

    If I had to pick just one out of these all-time favourites it would be Dune 2.
  9. finegamingconnoisseur

    Cow and chicken:)

    Curly would agree.
  10. finegamingconnoisseur

    Cow and chicken:)

    SV needs them for Kitten'd, that's why we never saw any cats in MO1.
  11. finegamingconnoisseur

    introducing myself

    Welcome to the community!
  12. finegamingconnoisseur

    US riots

    Reminds me of an interview I heard recently:
  13. finegamingconnoisseur

    US riots

    Truly saddening to see the guy die needlessly. I get that they were trying to restrain him but that knee move seemed to have suffocated him to death if I'm not mistaken? I went and looked up other past videos of this tragedy, found the bereaved mother's heartbroken reaction to the cam footage...
  14. finegamingconnoisseur

    Thievery missing from the skill window

    I spoke with @Sebastian Persson recently and he said that a lot of the skills planned for the full release aren't in the game yet. Thievery skill tree would be among them. Just like a large portion of the game world isn't in the game yet, along with other races, mobs, towns, etc. I don't think...
  15. finegamingconnoisseur

    Patch Notes 0.0.0.13 Discussion

    Source: https://mortalonline2.com/forums/threads/patch-notes-0-0-0-13.218/ Added: Added human females to character selection. Added new day/night/sky system. (still work in progress) Added sensitivity settings for the click-drag system. Changes: Day/Night cycle now interpolates better...
  16. finegamingconnoisseur

    One of the Largest Patches to Date

    Love your work SV, keep it up! <3
  17. finegamingconnoisseur

    Im Returning to MO but should I?

    Game is great, it's missing many core features right now but they're being added slowly. Game runs on Unreal Engine 4.25 which is much more advanced and powerful than the old UE3.5 which MO1 runs on.
  18. finegamingconnoisseur

    Im Returning to MO but should I?

    There's no NDA as far as I know, though I have been told that we need to point out in our video title and the video itself that the game is currently in Alpha state.
  19. finegamingconnoisseur

    Episode 6 of Let's Play Mortal Online 2 Alpha is almost complete, just last minute change to the...

    Episode 6 of Let's Play Mortal Online 2 Alpha is almost complete, just last minute change to the choice of background music to better suit the tone and theme of the video. ?
  20. finegamingconnoisseur

    Make night brighter

    SV could make the darkest times of the night to last between 00:00 to 06:00 in-game time, every 5 minutes of real-time equals 2 hours of in-game time during these 6 night hours. During these hours, players could expect supernatural and paranormal events to take place with increasing intensity...