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  1. ElPerro

    Combat is boring, a note to Henrik.

    You are just speculating here, both were patched at the same time so how do you really know swing release speed cannot be faster? Before all of this you could still parry a high ping player because of their swing delay, it was only EU that really hit through parries because they had no delay.
  2. ElPerro

    The Reason Why Combat Is Slower Than It Used To Be

    Yeah it was actually doable to parry non eu players because they had a bigger swing delay. Without it, it would be the opposite like in MO1. And if Im not mistaken, all the ping normalization did was add this delay to EU players. So maybe there wasnt really a need to slow combat down? They...
  3. ElPerro

    The Game isn't Ready [Poll]

    We really need 1. Aggresive options for combat 2. Taming and Mounts 3. Housing to be ready for release or game is DOA after the negative reviews. Think it through SV...
  4. ElPerro

    Combat is boring, a note to Henrik.

    If they speed up combat and the results are unacceptable to SV, then they could just... slow it down again? Its an alpha mate, this is the time to fine tune shit before they release the finished product. Neither you or anyone else knows for sure if the ping normalization could had been enough to...
  5. ElPerro

    How to prevent people from deleting items after looting!

    The man is a banger actually
  6. ElPerro

    Logout.

    yeah if anything not having sleepers IS casual, it gives more permanence when you cant just dissapear in 40 secs anywhere in the world. And also staying in the world will be needed if they ever plan to add some kind of raiding mechanics to TC, so you cant just ninja log inside someones base and...
  7. ElPerro

    Combat - Why?

    you can ping 51.89.234.64 to get your real ping
  8. ElPerro

    Combat - Why?

    Yeah you dont have 17ms ping from japan mate, unless Elon gave you alpha access to Starlink...
  9. ElPerro

    Logout.

    Theres supposedly gonna be tents you can place to logout faster in like 5 mins, not sure if any of this will be implemented by release tho
  10. ElPerro

    Mouse not moving correctly.

    ye I agree with you, but their reason to add turncap was to prevent those 360 spins, so my point was it failed because you can still do them. All they accomplish is to annoy players that cant use natural mouse movement anymore and have to slow themselves down to use this clunky system. they are...
  11. ElPerro

    Mouse not moving correctly.

    There is no point for this turn cap, you can still do 360s but its more annoying and slower. New players will see it and if they are one of those "omgz hes spinning!! game is borken!!" kids they will uninstall anyways.
  12. ElPerro

    My review of the combat / changes so far.

    Yeah it seems if you cant parry literally everything the game is broken... and now they got their wish. Also the main priority to Henrik is more the game looking good in videos instead of actual fun and engaging combat sadly. What is worrysome is that we still dont know the mechanics of these...
  13. ElPerro

    Add recovery time for missed parrys

    You would still be able to parry the attack after a feint if your timing is right, but it would prevent that last second adjustment Didnt they do that in MO1 too? And blocks werent instant then. I think the time you get to parry before blocked is longer now too. Im not saying add a huge window...
  14. ElPerro

    Add recovery time for missed parrys

    Just like for missing swings, players should be punished for misparrying. Now Im not saying make the game into Mordhau, the recovery time should be short, maybe not even a full second but only a few ms. It would be enough so that you cant instantly correct the parry direction, which makes...
  15. ElPerro

    Thoughts on magic in Mortal Online 2

    Yeah hitscan is exactly that, think of a game like CSGO. In MO1 you would charge a spell and then just click on a target and a spell animation would play like a homing misile to the target. For some spells I didnt mind it but for others it just felt bad, like fireballs. Alot of spells in...
  16. ElPerro

    Thoughts on magic in Mortal Online 2

    ?????? But player speed has decreased? By a shit ton? Are you making this statement based on the ingame runspeed? Because thats not the same as MO1 btw. Henrik has confirmed that its slower than MO1. Its gonna be insanely easy to hit other players with hitscan spells now. If anything they...
  17. ElPerro

    Bring back 125% parry riposte damage

    Yeah I dont think the meta is running and swinging mate...
  18. ElPerro

    How to raise the skill ceiling

    I think we need some kind of morphing of attacks like in Mordhau. Since they took away most ways to hide your swings with animations, there should be something in its place. And if you have highish ping this would not go straight thru your parrys if you have good enough reaction time. The...
  19. ElPerro

    Poll: Do You Like The New Combat

    But how do you test combat if nobody wants to fight and just stands there? I'd say the only things you shouldnt do is grief ppl visible crafting and not priest camp them. Anything else should be fair game
  20. ElPerro

    Buff Feinting

    We all know the game desperately needs a counter to parry whoring, especially now the game is getting slower. It seems Henrik and SV are banking on some special unblockable moves that may or may not involve a stun, but IMO we shouldnt sacrifice the directional base combat we all love from MO1...