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    Patch Notes 1.0.10.15 Discussion

    Yeah I was actually really surprised that they didn't just give a free respec like they did when rearranging clades in beta. FWIW though I already had cleric and versatile slots unlocked on my paladin and both seem to be working just fine without a respec.
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    World chat.

    Restricting help chat to Haven isn't a great idea IMO because who are going to help the Haven noobs? Other Haven noobs who also don't know the answers? Also there's a lot more questions noobs will have after they enter the real world compared to the limited experience in Haven. They should...
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    Fatmages never needed a buff

    Man's got multiple MO2 accts and either is still paying MO1 subs or bought lifetime but is too stingy to get a legit copy of Windows lmao
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    October Steam Chart Assessment:

    Currently online on the forum: Total: 69 (members: 12, guests: 57)
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    Pets vs Melee

    I'm fine with common low-effort pets (wolves, etc) being absolute garbage, but if they're so terrible then their PP cost should be significantly reduced to reflect how crap they are and so you can feasibly have a pack of them. It should be a viable choice for tamers to use disposable pets as...
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    October Steam Chart Assessment:

    I think it's less to do with mortal and more what is going on with other games. A huge portion of the playerbase was playing the Dark and Darker playtest instead of MO2 the last 4 days or so. Been a bunch of other new game launches in the last month like Fractured and the remake of MW2 which I...
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    Removing spinning cause 1 month streamers cant read attacks

    Spinning is only so common and considered so powerful because not many people punish their opponent for spinning on them and when they see spins lots of people panic and and just go full defensive not even using counterattacks when they do get parries because they're too focused on trying to...
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    Stop INTING ME

    If you wanted armor weight on a mage you should have picked oghmir or human instead of sheevra. Its like this guy wants the best of all worlds. Fastest character with impenetrable shield and mana regen to spam magic that ignores footies expensive tung+ armor sets. Clearly unbiased ideas about...
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    Warning to new players:

    Not trying to cover anything up like I said I do agree with a lot of your general sentiment and I'm openly critical of MO2's flaws myself. I just think it helps to make criticism as accurate and informed as possible, because criticism coming from a misinformed perspective makes it easy to ignore...
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    Warning to new players:

    A lot of your paragraphs are littered with points that seem really hyperbolic or to be complaints based on misconceptions and even some that are flat out wrong but I agree with a lot of your general sentiment and frustration. You sound like a solo player/to be addressing this to solo players...
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    QOL Improvements for MO2 to increase player retention

    Thanks for implementing the much requested crim flag keybind and icon SV, hope to see more of these points crossed out through the course of project polish :)
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    Mages: Ecumenical Changes

    There's already a stamina drain spell called Atrophy in Necromancy. They don't seem to have anything against "soft" CC like slow, blind etc. They just don't want any hard CC like stuns, snares and fears that takes away players control of their character.
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    Buff Risar weapons

    Yeah generally aside from spears, daggers and maybe poleswords none of the risar designs are really worth using; the weight increase and more obvious animations isn't worth the tiny damage increase relative to normal heavy head designs.
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    Mages: Ecumenical Changes

    Henrik is hard-against any hard CC in the game so I don't see this ever happening. What about a short debuff that significantly reduces movement speed or increases stamina consumption to represent the character's muscles cramping up from the shock?
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    QOL Improvements for MO2 to increase player retention

    Yeah basically suggesting you should be able to whitelist specific guilds/players to do different things in your house. Like maybe give your whole guild permissions to enter and deposit stuff into your access chests, but only give your most trusted friends permissions to withdraw from access...
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    Balance suggestion on Plate Armors

    You should be able to make khurite splinted out of metals. That's the whole point of lamellar armor, it's small plates of metal or other hard material joined together with a soft material providing better flexibility and mobility than full plate or scale, doing this should be like a lighter...
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    QOL Improvements for MO2 to increase player retention

    I think a good solution down the road would be a "loadout" system (similar to what AO implemented a while back) where you can save your favourite loadouts then quick-buy them from the trade broker and quick-equip them from your bank. That would be a fair bit of work to implement though and I...
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    QOL Improvements for MO2 to increase player retention

    I'm hoping all of this would be addressed at some point as part of project polish, but I wanted to make this thread to raise these things (and hopefully get confirmation or at least acknowledgement on them from SV) which aren't really that sexy and not often discussed but I think are absolutely...
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    MO2 intermittently not detecting mouse clicks

    Update: Turning off "Enhance pointer precision" under "Additional mouse options" in the Windows mouse settings and turning my mouse DPI down from 20k to 15k seems to have fixed it. I guess MO2 just doesn't like that windows setting and/or high DPI mouses
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    Poleaxes - the forgotten weapon

    the extra 100 primary points would be way better spent on archery, mounted skills or creature control. a foot fighter with a spear + lvl90 taurdog/brown bear is a lot more impactful than a foot fighter with a poleaxe