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  1. Rankor

    Forsaken

    Hey Momo....glad you are doing well! I still have a bunch of those spreadsheets somewhere...lol. I can't wait to be able to set up a fishing shack somewhere and enjoy the MO2 sunsets!
  2. Rankor

    Forsaken

    Yeah, that did indeed happen......
  3. Rankor

    What must be in game for Persistent?

    Yes, but after a set amount of time the bag dissapears never to be seen again.
  4. Rankor

    What must be in game for Persistent?

    I was there as well and remember all those conversations. ;) The reality is that PvE never got close to what SV originally intended in MO1. Part of that, I think, was that the AI tech was too new. That, and the way they created "server nodes" using UE3 when it was not designed for made it not...
  5. Rankor

    What must be in game for Persistent?

    Henrik's already stated that PVE is a big focus and thinks its key to keeping new players engaged. PvP, me thinks, will always be a primary focus and core system that will continue to be tweaked throghout the life of the game. But without proper PvE from the outset, sub retention (the key to...
  6. Rankor

    What must be in game for Persistent?

    Also, persistence is NOT release; it is the entry into EARLY ACCESS, meaning big changes to systems and content could still take place if needed. I'll go with your list plus one- I. Broker Houses II. Mounted Melee Combat III. At least one more magic school IV. At least 3 complete PvE...
  7. Rankor

    Herick's Massively OP Interview

    For your reading pleasure... https://massivelyop.com/2021/04/20/interview-mortal-online-2-ceo-on-stress-testing-persistent-plans-and-the-mmo-market/?fbclid=IwAR0KPjitYArxMcrPgA1GJIwhHmyQlrxGfu2igceJwg5sxqddydqPxrYzffk
  8. Rankor

    Remove lictors from graveyards

    Maybe this is a temporary solution or maybe its not. And I may be a vet of disenting voice here but I think this may be needed anyway. We have 5-7 thousand players in Discord at any one time during this stress test. We want people to learn the game in Haven (I agree there should be massive...
  9. Rankor

    What happened to the dev contest?

    Provide proof this happened or STFU Kuthara. Its attidudes like this that make a community "toxic" and as I recall, you're an expert.
  10. Rankor

    Hunting

    Exactly. Only a small portion of the mobs are actually in game currently. Even so, Henrik stated there are roughly 16 thousand animals in the world currently.
  11. Rankor

    Haven needs limits

    Henrik has already stated they will be putting limits on Haven at release, both for the amount of time you can spend there and what you can bring with you.
  12. Rankor

    Single Price (for early purchasers) Instead of Subscription

    I get why people keep asking this question (F2P cash shops a way of life now) but really its not that hard to understand. The sub will be 15 bucks a month. The sub will pay the development peeps. The sub will allow them to continue to create content such as all the other continents. The sub...
  13. Rankor

    Two potential game issues related to PvP I've run into so far in stress test

    But to circle back, there is nothing wrong with bringing up these issue NOW instead of after release. Some experienced players, no matter what, will try to exploit any issue with nodelines; it has always been a problem.
  14. Rankor

    Two potential game issues related to PvP I've run into so far in stress test

    Shmerrick ran past me naked with a bow on the river below MK.....guess I should have killed him since he's Dred and they'd do the same given half a chance.
  15. Rankor

    Guards will be why a ton of new players stop playing the game

    Henrik and the team have said dozens of times that the guard system in place now is very limited in scope and it will be enhanced and changed with more patches over time. Guarded towns should be "mostly safe at release" as it was put. Never 100% but mostly will be good enough.
  16. Rankor

    Persistent Beta?

    On his stream the other day, Henrik said that after the stress testl, and the test key expires, use the donation key.
  17. Rankor

    Persistent Beta?

    No. Before the stress test I could log right in.
  18. Rankor

    Go Vote!

    Hey, would you look at that....we're almost there! Go vote! https://wndevcontest-games.wnhub.io/1289
  19. Rankor

    Persistent Beta?

    FYI- when the game goes persistent, there will be one last wipe.
  20. Rankor

    Old Loot Bags Option from Henriks Stream

    Henrik stated his stream today that they found some old loot bags and boxes from the original game release. He said he'd love to offer them up if there was any interest. I have the old original metal box but would love a loot bag. Anyone else have any interest?