Search results

  1. R

    Current state of footfighting meta, a focus on Oghmirs and Thursars

    Yes I am 100% with you. When Towershields and Oghmirs are put in line, we can see and then discuss everything else :)
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    Current state of footfighting meta, a focus on Oghmirs and Thursars

    Of course a 158cm mage is hard to hit. But most of the time you'll get ambushed. And in an ambush situation losing at least 2/3 of your hp in the first second is just too much imo. And the other problem with archery vs. mage is due to the fact, that every footie worth a damn has a bow. That...
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    Mortal 2 Combat meta and abilities @Henrik

    I think you're almost spot on. The only thing i struggle with is the term "MMO combat". I think most MMOs being tab target is because of technical limitations and ping problems when going on a "massive" scale. MO2s greatest issue is ping. The "one server" policy makes it impossible to base...
  4. R

    Anyone have any info on this?

    Well.. now SV should have the name of one of those lowlifes. Lets see if anything happens. I honestly doubt it
  5. R

    Current state of footfighting meta, a focus on Oghmirs and Thursars

    I know you're right, it's just sad tbh. The game is a incoherent mess. If you want a hardcore PvP game, you dont make people grind for HOURS to get a stack of steel or wood(i have 2 stacks of steel in MohKi, 3 in Vadda, 2 in Morin Khur, so i should know) because you would want them to regear and...
  6. R

    Current state of footfighting meta, a focus on Oghmirs and Thursars

    Towershield balance is overall just dumb. They balanced everything around heavy armor and towershields. Now if you don't use a TShield as a mage, Bows outright destroy you with almost no counterplay (especially out in the open.. and NO, the jiggle doesn't work on everyone since you'd have to...
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    Fab. since UE5?

    I dont think it's easily fixed with the ingame graphics setting. For me it seems like maybe a lot of assets are using really similar colors (or its the same assets over and over again) which leads to individual assets being harder to identify in the picture. Also there seems to be a lot of...
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    Mortal Exodus:

    SV is really something. " Guys, like you all know we are too incompetent/understaffed to get our game to work. So here's the idea: Lets make a second game, because Im sure we will rise up to the challenge...and i also found cheap assets, so lets go!" The amount of dumb stuff going on at SV is...
  9. R

    From an HC gamer but a casual MO2 player

    Most likely for RMT xD
  10. R

    From an HC gamer but a casual MO2 player

    So .. SV sold 110k tickets to a concert venue with only about 2000 seats and now wants a monthly subscription before making sure everyone who bought a ticket, can actually fit inside... nice. That kinda stings me a little tbh. The game has not a single completed feature. Alchemy ingredients are...
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    Immortal Online : Everyone is Wolverine

    The problem is not bandaids in my opinion, it's simply heavy armor/ towershields but since most people use them, they think it's just fine . Longbows don't do too low damage , they do much too high damage against light armor and too low damage against heavy armor. Heavy Armor is so overtuned...
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    Something I've noticed regarding the most competitive players who stream

    I think most people like footies because you're safe from PvE (Archery plus Heavy Armor turns the PvE into a cakewalk) and you are not hard-countered by anything in a 1v1 situation. You can respond to magic with arrows, archers dont really hurt you that much and a melee fight is what you signed...
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    The Game feels empty?? wtf?

    I can only speak for myself and why I didnt log in for a while. It's simple. Its barely even a game. The "dungeons" are mostly really bland, the enemy AI is boring and very basic, the combat feels clunky at best, movement feels incredibly slow even on the fastest characters, the world is pretty...
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    What's the difference between exploiting/abusing and sandbox mechanic?

    That kinda makes me think the game could profit from an arena-system... Just for fun, training and maybe a little gold/capes/titles. A lot of people just want a place to "casually PvP/train" in a short time frame. Every major city should have a arena because atm there is no way to duel without...
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    Combat pets need removed or mega reworked

    It's getting kinda ridiculous in this game to be honest. Some people are literally unkillable because of a potion exploit (1 PU for a huge HoT) . For the pets Im 100% sure its some kind of cheat. becasue i now experienced it myself. The person was alone, had too many pets and those pets did...
  16. R

    Combat pets need removed or mega reworked

    Pretty sure your opponent was multiboxing. The damage numbers also seem off. 25 through armor with a dire wolf is a lot.
  17. R

    WTS Adamant x8 in Morin Khur

    Tell me your offers :)
  18. R

    Risk Vs Reward & Combat Balancing in Full loot MMO's.

    I really hope the "abilities" won't turn this game into a tab targeting fest . I think with the removal of spinning to hide the animations, its time to get some interesting mechanics. Maybe something like running a little faster when running with a fully charged overhead strike (for high...
  19. R

    Fish encyclopedia

    not deep enough. Without telling you too much, try about a meter deeper :) havent tried to catch them in the jungle yet but i also never gotten one in 255cm depth ;)
  20. R

    Idea about how Mortal could have additional profit

    It would not destroy my economy... Im already rich and read all my books. It would just prevent new players from becoming rich. I took the risk of getting killed and got rewarded for it. Yeah 2 out of 3 times i got killed while riding to town with half a stack of Salvia but 1 of 3 times was...