Search results

  1. B

    Every friday or every other friday turn off the guards in a certain town

    Well if you really want to role play it, then one can argue that the mayor wants the guilds to sort themselves out, in fear of them turning on the town itself. Make sense to me.
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    Armour Crafting Exp Gain vs Materials Used

    Action skills lvling go quite fast, crafting skill leveling seems a bit out of touch. I'm not sure what you mean by refining. Refining is not gonna level my armour crafting. All I'm saying is give us the option to use higher grade materials, like horned scale instead of grain leather, to...
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    Armour Crafting Exp Gain vs Materials Used

    As an armourer, I find the crafting exp gain a bit silly. Wether you use steel to make a Merc Plate Chest plate with 100% material scales or bone tissue to make the helm with 0% material scale, you still gain 45 exp. Please increase exp gain (or decrease exp gain) based on how much materials...
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    Final thoughts on Mage before the Testing phase is over and it all counts

    Yeah my comment was facetious, tongue in cheeck more. Thanks for the video, there are some good MO2 ones aswell. I do believe mages (probably only Dex mages) can do dps and heals. Some players say they do too much DPS, but then mage players say we don't only do DPS we need to heal as well, if...
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    Mage PvE spell suggestion for lighting

    And contradicts Tzone's other post where he brags at how easily he farms bandits and rizars for days, 🤣 (without a pet, mind you)
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    Final thoughts on Mage before the Testing phase is over and it all counts

    Another player that thinks mages should just be healers, not actually a mage. Please dont take this into consideration, Tzone is just super good mage that has no problems and solo rolls bandits and rizars.
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    Final thoughts on Mage before the Testing phase is over and it all counts

    True, I dont want the game to be at a point where no ones dies until the healers OOM, but also there should be enough time for the mage to actually get to the guy that needs healing before he dies. But horses are already squishy, they then need more HP/defence.
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    Add small unguarded capms with basic necessities scattered across the world

    Yep Solo player must die. You can solo, no one stops you, but is hard and deservingly so. You want things to be friendlier? Adventure up with friends.
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    Final thoughts on Mage before the Testing phase is over and it all counts

    No, please no. Then healing, bandages, horses will become redundant as they cannot keep up with the DPS. I agree with your post, but thi issue has been debated to death. Yes Hammer does 90 damage, but has to get through armour and parries. But Fulm must stand still to cast and can be...
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    Add small unguarded capms with basic necessities scattered across the world

    No thank you. You are trying to add more "NPC" to a player driven game. -If you travel far, use a caravan group where one player has taming. This is the idea behind the game, we must compliment one another's skills. My group sometime tames a random wild horse and keep him around for incase one...
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    Make Jungle Camp into a True Lawless Town Before Release!

    Nope, the Jungle should remain wild and inaccessible. It should be inhospitable. The only people that actually "stay" there are the truly wild rangers that earn that name. So again. Please no.
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    Final thoughts on Mage before the Testing phase is over and it all counts

    I appreciate a fresh perspective. The way you set it out is how I view mages, and how I belive they should stay. This isnt OP, but is still competitive.
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    Final thoughts on Mage before the Testing phase is over and it all counts

    Because that would be the only logic explanation for your exaggrated claim: That the archer is using a lowgrade bow and he has low Strength, that your naked mage will beat him every time or atleast a stalemate. @shill Tzone has some uber-fat-mage build that can jump on rocks and run behind...
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    Spiritism

    I will say, having rerolled and no longer being able to use portals, that the long run back to your body after a PvE fight is really painful. I took it for granted. Now I wish I could spirit there, portal back in and res my entire party that TPKed. But yeah, VERY situational.
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    Spiritism

    I have to agree that Spiritism is tad bit too hard to get the portal scrolls. Especially considering how meeger the school is in that aspect.
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    The new guys are figuring it out, just a matter of time. New player Perspective

    Someone actually suggested that their should be a 4th defence on armour. So Blunt/Piercing/Slashing/Magic. Could be Intresting.
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    Early Game Economy

    I really do wish skill increase would be based on the quality mats you use, or quality item you crafted. Leveling Magic skills work this way. So it can be done.
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    Outburst nerf?

    Merely aesthetically it would be awesome if it was an actual visual object like in MO1.
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    Outburst nerf?

    What do you view as high end FF armour and in comparison high end Ranger armour?