Search results

  1. P

    Performance Still Terrible

    it sucks that the game runs worse than ever. node lines are worse. the one thing that henrik promised would be better are 10x worse.
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    Who thought handle hitting was a good idea?

    Are you not allowed to share your personal opinions?
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    Something I've noticed regarding the most competitive players who stream

    It's super hard to longbow a skinny sheevra. But you usually only gotta do it once.
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    Who thought handle hitting was a good idea?

    Hi Robmo, I appreciate you coming in here to tone police. Would you like to talk about the game? What do you think about handle hitting? I think handle hits are good. The improvement that I would make would be to scale them on weapon weight instead of weapon damage. It makes sense that catching...
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    Who thought handle hitting was a good idea?

    handle hits balance sword versus axes/hammers. If there were no handle hits, sword would be useless.
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    "Better Safe Than Sorry."

    say what you will about dannythenyan, no one can hold an L better than him. Can you imagine losing that badly and still logging in everyday? Have to bring that up on this thread, where we're talking about how you can't actually lose in mo2, he actually figured out how to lose.
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    "Better Safe Than Sorry."

    I think things like guard towers and other defensive infrastructure should be siegable by things that small raiding parties can bring along. Like war spikes in darkfall. In darkfall, there were expensive items called war spikes and you could throw them at enemy guard towers to knock them down...
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    "Better Safe Than Sorry."

    well, appreciate it. Regarding ninja sieging, you're totally wrong just so totally wrong. I've gotten that you liked it but I have no idea why. Play Rust, I guess? An MMO ought to have a sieging mechanic that creates fights. I think towers and barracks should be siegable at all times so maybe...
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    "Better Safe Than Sorry."

    Ninja sieging sucks and shouldn't be a part of the game. Please see my post for a simple and clean sieging system.
  10. P

    Roadmap Features Ranked by Category

    nothing on the roadmap interests me until the basic core features of TC are fully functional.
  11. P

    Proper Siege Mechanic

    this system could work against keeps as well. I would think the radius of the siege tent should only affect the outer-wall of the keep and you would need to build another siege tent inside of the keep walls to continue the efforts inside. Per a discussion on another thread, I believe there's a...
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    Proper Siege Mechanic

    sieging is a core mechanic and a proper way to create large scale PVP. This needs to be a priority feature fix.
  13. P

    Performance Still Terrible

    hard drive?
  14. P

    Proper Alliance System

    I don't understand why guilds must be aligned in a daisy-chain. In shadowbane, a guild creates an alliance and other guilds join that alliance, you see both tags when you see a player. Super simple and allows guilds to join an alliance without having to ally with each guild in the alliance...
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    Nation standings and new safe zone.

    I do have sympathy for newbies who find themselves in this predicament. Honestly my brother if you're in a position that you can't make a kranesh>cc run, you may be better off rerolling.
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    Proper Siege Mechanic

    Supply Storehouses now only add defence to structures which are within 100m of them. Removed the limit of only being able to build 1 Supply Storehouse I don't think this was an appropriate solution to the problem. It doesn't appear to be really well implemented. I think it would be better to...
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    The Game feels empty?? wtf?

    mo1 never had 2000 players online at the same time. You're not wrong that law and order has not been implemented but I believe the pledge to implement has been the most alienating thing levied against the original base community. Otherwise, I don't know what the genocide of mo1 players is.
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    The Game feels empty?? wtf?

    mo1 had no population... 100 players at peak time for many many years. The fact is, mo1 was even more of a litterbox with everyone shitting everywhere they could. henrik has been very explicit since day 1 that mo2 didn't want to be the griefer's paradise that mo1 was. now that it's finding a...
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    Proper Siege Mechanic

    Keep non-war targets the same, so you would have to play whack-a-mole with jungle supply towers to siege down blue guilds or non-enemies. Both attackers and defenders should be able to see the defense bonus of each individual building (perhaps on the placard) and accurately determine how much...
  20. P

    Proper Siege Mechanic

    I'm sure we're all anxious about whatever convoluted and complex system that will be implemented to "fix" the jungle supply tower whack-a-mole game. I'll keep my proposal simple and brief. When you place a siege tent, it should drain defense bonus from all war-decced buildings in a radius...