Search results

  1. N

    Patch Notes 1.0.0.9 Discussion

    Removed all priests from the game, even from Haven. gg
  2. N

    Most common negative review is about no regional servers

    This dude is literally trying to come up with any excuse he can to not split the servers. Even if over 50% of current players quit after 3 months, according to MO vets that would still be enough players to adequately fill 2 servers. I don't think most people care if we all share the same world...
  3. N

    Sometimes you have to stop the denial..

    MO vets are always fond of saying that this game would be fine with 1-2k concurrent players online. Even if this game was divided into 4 regions, with the current numbers it would be fine according to that metric. Accounting for the fact that at least half of launch day players will probably...
  4. N

    Sometimes you have to stop the denial..

    You're probably a minority then. I don't care if we have 1 server or a thousand servers. I just want to play a quality experience with minimal lag and no queue time.
  5. N

    Most common negative review is about no regional servers

    OK then, what's your solution? Just wait for people to quit attempting to play, or wait for them to refund and review bomb the game then? Because you're not going to magically fit more players into the same amount of server space by tweaking some settings . Yes, they have to buy more servers if...
  6. N

    Most common negative review is about no regional servers

    Dude, it's not even about ping at this point. SV's "infinite capacity" servers are clearly BS. They're tapping out with 6-7k trying to play. Regional servers would alleviate the queues and ping issues.
  7. N

    Sometimes you have to stop the denial..

    I agree. SV has a great game on their hands, but they need to quit being obstinate and give us regional servers. This game is clearly more popular than they anticipated and the server capacity simply cannot handle the load. Waiting for people to quit trying to play or refund is not only...
  8. N

    Feedback / possible bugs with Magic Reflect

    A few points I've noticed about Magic Reflect while playing: I had magic reflect up and was attacked by a blue player. He casted fulminate on me, and it reflected back to him but he did not go gray for attacking me. I think this is a bug and should be fixed. Magic Reflect doesn't work against...
  9. N

    Healing horses while mounted

    Ok, I must've missed that. To me personally, it doesn't make any logical sense to prevent mages from casting heal on their own horse while riding. A mage can cast any other spell while mounted, so how does it make any sense to prevent mages from casting heal on their own horse? It seems like a...
  10. N

    Healing horses while mounted

    Did I miss something? Was it stated somewhere that mages won't be able to cast heal on their horses while mounted? (Genuine question, not sarcasm.)
  11. N

    MO2 Wiki

    A wiki is a great idea, and only stands to benefit the community. Thank you for setting it up.
  12. N

    Pings effect on melee combat. VIDEO linked.

    A one-world server would be ideal, of course. and I agree it's amazing what SV has already achieved in that regard, but if they can't get things equalized then players in other regions need to be provided with our own servers. I've already seen multiple people say they won't play unless they...
  13. N

    Pings effect on melee combat. VIDEO linked.

    Thanks a lot for this video. As a NA player, I've noticed the delay as well, and it's bad for any action-combat game to have latency issues - more so in a MMORPG where I can potentially lose hours of progress because a EU player has better ping. I feel like I'm forced to play a mage or archer...
  14. N

    Get rid of the Dex new player Trap.

    I agree. I think this sort of plays into what Henrik was talking about on his latest stream, about providing new players with pre-set builds on character creation which optimize for a certain play style. They could set dex points to a reasonable level in all of the pre-set builds, and that would...
  15. N

    We need a good in game way to reroll

    Agreed. We 100% need a way to reroll in-game.
  16. N

    Feedback: Haven / Tutorial

    The tutorials are a great first step, however I noticed that for some reason they impacted my performance quite a bit. I get 60fps stable pretty much all the time, but when the tutorials were active while I was in Haven, my game stuttered a lot. Perhaps look into optimizing the tutorial assets...