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    The failure of spiritism and possible solutions

    I think then that this discussion simply amounts to the following: Is it acceptable to have a "utility" magic school which is only useful when used in conjunction with other schools? To me the idea of mastering a school and being specialized appeals to me. It seems many others like the jack of...
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    The failure of spiritism and possible solutions

    Yes, most mages had at least 20 levels in ecumenical for heals (generally more for corrupt too) but that doesn't change the fact that every other school of magic could stand alone. Elementalism was useful on its own, and even had healing. Necromancy also had healing and was useful on its own...
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    The failure of spiritism and possible solutions

    While resurrect was a powerful ability in dungeons, I think you missed the last sentence. My point is that spiritism is not a useful school of magic on its own. I never said it wasnt a useful tree to have in addition to other trees, I said it was a useless tree to have in place of other trees...
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    The failure of spiritism and possible solutions

    If you look at what spiritism is capable of in combat it really only offers a bad mana transfer spell and a decent burst damage spell that requires you remain still. Other than that you are able to consume all of your mana to revive somebody or make an ether portal for some misc shenanigans. At...
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    More ork-like(risar/thursar) weaponry

    maybe even a dacian falx?
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    Shields

    Its also worth noting that when a spear was used with a shield it was primarily to brace and hold the line, not for stabbing and general offensive purposes. Also very useful against cavalry. I also think that a small and light shield should not have a stamina penalty for blocking but heavier...
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    Shields

    I feel like they should be cheaper to block, less effective on equipment hits and higher durability. We should also see how dual wield works before messing with shield balance too much.
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    Possible Guide for Alpha Testing- Poll

    I feel like using a bug is fine as generally bugs go deeper than the surface level readily apparent bug, if you don't use/abuse the bug for sake of testing, some implications of the bug may not be found. The key is a willing dueling partner.
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    Let us combo our swings

    I think this should also be direction reliant, for example if you swing right to left a new swing starting from the left should be faster.
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    The Black Shark of Mortal1? Rare Fishing Spawn? What was this thing?

    IIRC there are a few on the eastern side of turtle beach and I think I heard of some in sarduccaa. I've only ever farmed the turtle beach ones, the pansar yields are quite high per fish but rather low per time, the meat is the only real reason to farm them instead of crocodiles. The meat has...
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    Amaruuk nuur

    While I do agree with this being an important mechanic, and one I greatly utilized in MO1, I can't help but feel that there is a limit on how far people will make trade runs and how this could stifle the playability of some regions. Take for example stamina food, I would normally run a few...
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    The Black Shark of Mortal1? Rare Fishing Spawn? What was this thing?

    terelli was a source of pansar scale and a high quality fish meat, it was rarely farmed but did exist.
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    More ork-like(risar/thursar) weaponry

    I hadn't even thought of the veela but yea that's a valid point. Maybe the sidoians as well as they seemed a more primitive island people.
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    More ork-like(risar/thursar) weaponry

    For a faction with as much prominence as they have I think they could have some more variety in weaponry and more weapon designs unique to them. Every other faction has some weaponry to fit their theme but i've yet to see anything for risar/thursar. While I do expect a return of the risar axe...
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    Amaruuk nuur

    I didn't think this part of the map was even close to final so i haven't explored much beyond the area between kran, fab tind and the medulli ruins. On the other hand, do we actually want a map THAT large?.
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    Alternate Stabbing

    I do like the idea and always wondered in MO1 why stabbing weapons were limited to one direction. I always thought having spears work in MO like they did in chivalry MW would be cool.
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    The Black Shark of Mortal1? Rare Fishing Spawn? What was this thing?

    It sure sounds like you found a terrelli, nothing special there.
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    Give Guilds a "Gate Guardian" giant monster npc? That actives when "Offline raids happen" or when Main Gate is under attack.

    Comparing a game that derives heavily from ultima online to ark is really a false equivocation, the only real similarity is the open world pvp. If you want to compare to any modern game, compare it to EVE which has timers on how quickly a structure can be destroyed, generally requiring 3...
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    Concerning resource availability and productivity of Tindrem

    In mortal online 1 tindrem became the de facto capital of myrland and with good reason, it was the largest town with everything you could want in it. The problem is that this includes resources. Something I had always loved about the design of mortal online is that each region has certain...