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  1. Emdash

    Flags n flags:

    You know those tabard things from MO1 or the Yoshimitsu flag? I was thinking, because it's still on my mind how to make pvp work without COMPLEX SYSTEMS. We've talked about flags and flag changes, and I've talked about simple PvP suggestions... What about this? Purchasable guild flag (to put...
  2. Emdash

    Directional Casting

    How hard would this be? haha. I know it seems so dumb in the case of an MMO, but I think it would be cool if you could bind 4 spells to the directions, you could even add in a modifier button for 8 spells. To be able to cast something without hitting a button is big, to me. I suck at hitting...
  3. Emdash

    Regarding Alv OPness:

    One of the reasons that Alv is OP is because they can reliably outrun *some* mobs (with buffs,) where as NO OTHER BUILD including lean khurite can... that's WACK. Big balance issue and it's a PvE example, but it gives you a good idea of the speed difference. Again, they nerfed the speed curve...
  4. Emdash

    Balance STEEL!?

    I posted this offhandedly in another thread... but what about this! Steel armor OK! Lots of MA OK. Steel armor good V MA. NICE. Other armors are not bad, either. What if we increased the dmg of steel weapons tho? It could get wonky with high dmg bonus chars, but I'd like steel to hit a harder...
  5. Emdash

    JUNGLE CAMP SERVICES!

    BROTHERS, this might seem complicated, but we're gonna make it simple! Let's get it working out of jungle camp. Barter, sell, give. I'm teasing the idea of speccing horse armor and bringing a bunch down ( I have a feeling that'd be a great market!) Food, weps, I'm in there, too. I wanna know...
  6. Emdash

    The Summary of Everything I've Said on MOFO2:

    First let's brag! 50 clade exp for parcels (also clade in general in MO1) I suggested that! :D When I was chasing down someone to kill (w/ crim ticked off somehow!) and he passed over a node line and his desert horses all warped to the node line, I SUGGESTED THAT TOO. :O!! Doesn't mean mine was...
  7. Emdash

    How Do We Fix The Economy(/Game)?

    Stupid gold amounts are one cause of the economy being 'weird,' but if people were playing and properly demanding, consuming, then it wouldn't be so bad. I don't care what stacks people are holding or what hand shake deals are going on, I mainly base my economic ideas on brokers. I do honestly...
  8. Emdash

    Food Suggestion:

    every once in awhile, an idea of genius manifests itself! It is then thrust upon me. Cooking sucks! Trash! There will prol be no soph, then it occurred to me... WEIGHT LOSS FOOD! Why is this not a thing?! That's what the buffs should be that you get from good food, stam/health that bleeds...
  9. Emdash

    The trashiness of TC assets makes the game look cheap:

    No matter how much you flesh out an environment, if you have stacks of meme houses in the background, it looks more like some small town you'd drive thru on a long trip than an immersive game. I think that MUST be addressed. There has to be a way to make things look like they belong.
  10. Emdash

    Bakti Services!

    I'm looking at the broker and some of this shit is wild. I was going to spec milling/grinding/press, but I'm gonna do bows, I think?? That's not ready, anyway. However, holla if you need a wep that's not 10g overpriced haha. Might take a sec, so def not something to depend on, and I'm alil low...
  11. Emdash

    Mount Stam Changes:

    It could be under feedback... but I'd just generally like to discuss it. So, I FINALLY PLAYED MO post patch. I def see the stam difference. It's not enough. What did they like increase it 150% or something? It was sooo bad before. I'd like to see it tick closer to 1% per second or 2 seconds...
  12. Emdash

    Quick log in so we can get over 1k!!

    https://steamcharts.com/app/1170950 :o
  13. Emdash

    List the game at 19.99 on Steam

    as Early Access/Persistent beta with an eventual sub, but b2p for the foreseeable future. W. PS: Then start trying to make the game good.
  14. Emdash

    Mortal Online's Fall From Sandboxity:

    I keep thinking of this whenever I look at... trinkets, new magic schools, etc. I mean you guys remember when MO was pretty 'basic,' but it had all the regular mechanics. At some point, I think w/ spiritism? They decided to start adding more and more stuff that you had to find some NPC and give...
  15. Emdash

    Real World Evidence: Town Travel!

    Bakti-->Mohki-->Bakti. Less than 30 min, u mad? That's a long ass ride, too. I think MO could use more towns w/ how big the map is. 15 min on a horse is annoying, but mainly because all you get to do is shoot bush pigs and trees on the way. Edit: o u want the vid?
  16. Emdash

    DID THEY EVER ADD CLADE RESPEC?

    I don't see this guy anywhere, or I don't see what I have to do. Shouldn't it be easy to access? Am I trippin'?
  17. Emdash

    Increase picking gains in most cases, esp off ground:

    MO1 picking 1 covolo gave you like 800-1200 units it seemed like. Obviously, that was the exception, but they had so much stuff on the broker. Now we got like 2 or 3 cepas once in awhile and people pick them for like 15 units. I can see rare herbs picking low, but that's it! We need bigger nodes...
  18. Emdash

    Mob Stacking:

    why does the game be like this? can we address?
  19. Emdash

    Mob Speed!

    Vid has to process. Ble youtube! I clicked this on while fighting the general. He's a walking dead so he's lumbering, just like bandits are a bit slow. I think you should be able to fight guys like this except w/ maybe more running and SOME parrying. Mobs being fast enough to always catch you is...
  20. Emdash

    Melee Combat

    So I'm doing that shit again where I talk about combat. I want everyone to imagine combat frame by frame, imagine you are a role player if you want... just think about this scenario. Think about the complexity of MO combat. Two people go at each other, one person decides the first thing they...