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  1. Morwen

    Tamed bears are a predecessor of Death Knights

    I mean, whats wrong on a 1 vs 1 being OP and bad on group pvp? that's exactly the purpose. A "hunter" build with taming, beast mastery, archery, etc would be good for pve and 1 vs 1 but on group fights of course pets and mounts will be the first ones to get destroyed, I think is fine the way is...
  2. Morwen

    Updated Intelligence "Curve"

    Pages of people crying and veelas will actually get buffed with a new clade lmao. That was my point to hold your tears before everything is settled down and rest of the builds are in the game, cry babies.
  3. Morwen

    Tamed bears are a predecessor of Death Knights

    Its OP on a 1 vs 1, on a group fight it gets ridiculously clapped in 3 secs with arrow focus.
  4. Morwen

    Updated Intelligence "Curve"

    One things come with the other, lmao, and you talk about reading comprenhension. Hey, its always the same 4 dudes quoting me, stop it, I am trying to discuss with Kaemik and I quoted him, get your circlejerk on your own discord or wherever, I will have to end adding you all to ignore list, that...
  5. Morwen

    Updated Intelligence "Curve"

    I started playing MO before even butchery patch, where you loot the mats directly from the mobs, probably I have played more MO1 than you, I guarantee you I know SV very well and their patches and I also tell you we are now on a beta with half of skills not working, with even non existent builds...
  6. Morwen

    Updated Intelligence "Curve"

    "ZERO talks" about 50 int being the same as 100 int? wtf, were you sleeping all this time?
  7. Morwen

    Updated Intelligence "Curve"

    Dude this argument is so pointless at the current state of the game that I really really hope SV dev team doesnt spend a minute more trying to please a minority of sweater MO1 vets tryhards. Magic is still lacking magic schools, jewelry, domination, fat mages have to be seen in their context...
  8. Morwen

    Updated Intelligence "Curve"

    I still think there is a DEX curve tweak pending and it will make more sense after that for the Veela case.
  9. Morwen

    Updated Intelligence "Curve"

    You still seem to dont understand the nerf. Hybrids were never nerfed because they were OP but because they didnt make sense on the big picture with other builds and stats curves (str, con, dex, etc). Now everything makes more sense and from a point of view of a new player its now more...
  10. Morwen

    Beta Patch Notes 0.1.0.93 Discussion

    MO1 is a total different dead game with garbage pvp balance and if something MO2 has to learn about MO1 is to do better race balancing.
  11. Morwen

    Beta Patch Notes 0.1.0.93 Discussion

    Why dont you wait until all skills, weapons, armors, pets and magic schools are in the game and then you start talking about hybrid balance? Is like if you say now MA is being nerfed because they cannot use long bows. Let's wait how it plays all together when all archery skills are in game, MC...
  12. Morwen

    Beta Patch Notes 0.1.0.93 Discussion

    Dude now is more balanced you like it or not, you cannot compare it to MO1 and MO1 balance was actually a joke, a game where oghmirs, tindremes, kallards etc never had a viable pvp build? this is aimed to balance all the races and builds with clear stats curve and new builds will appear and new...
  13. Morwen

    Beta Patch Notes 0.1.0.93 Discussion

    Wtf I am reading. Spell hitboxes was an actual bug fix not a buff lmao and also benefits hybrids. Veela hybrids can ofc still kill mages otherwise test a 1 vs 1 or are you telling me with a veela hybrid you killed mages with a spell duel? omg and if that was the case and you could succed to...
  14. Morwen

    Beta Patch Notes 0.1.0.93 Discussion

    Because people cannot stop mixing MO1 with MO2 and think 50 int needs to have sense. 50 dex is bullshit, 50 str is bullshit, 50 con is bullshit, the meta builds are 120 str, 120 dex, 120 int why 50 int should be viable at all? And when defensive and aggresive stance get fixed and magic school...
  15. Morwen

    Beta Patch Notes 0.1.0.93 Discussion

    I duel during hours some days and I can really see the differente between dueling a thursar or a khurite khurite, I destroy armors and weapons just by dueling and I dont need maths for that, is noticable if you play the game mate, I actually play the game not sure about you. The "good players...
  16. Morwen

    Beta Patch Notes 0.1.0.93 Discussion

    No, they create different playstyles, thursar/kallards/oghmirs and slower footfighter builds rely more on success parry or straight using blut weapons to smash through parries. Veela/khurite footfighter warriors rely more on sprinting in, baiting, then success on hitting right after enemy swing...
  17. Morwen

    Beta Patch Notes 0.1.0.93 Discussion

    I meant khurite human... but my point stands, popular builds are the more versatile ones not because people cannot math.
  18. Morwen

    Beta Patch Notes 0.1.0.93 Discussion

    To me it looks like you guys dont play the game... I dont give a shit even if the kallard has 20% more damage bonus than a khurite, I can win a duel against a thursar/kallard just by charging in, then moving out, he misses the swing, then I charge in again and I hit him without him being able...
  19. Morwen

    Beta Patch Notes 0.1.0.93 Discussion

    If thursars are stronger than ever why the majority of footfighters are khurite khurite? they are slow as fuck and the passive reg clade make them bad at receiving heals and in latest 2 patches they have been nerfed 2 times already. They are good at 1 vs 1 duels (not chasing ofc) and even for...