Recent content by Tifached

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    Fix Earthquake Already

    I see your point. I think there needs to be a more viable way for people to escape danger, especially solo people. What if there was a "flee" skill that increased mount/foot speed? There'd have to be several stipulations to make it not get abused though. Examples: -can't be criminal -can't...
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    Fix Earthquake Already

    I dont agree with your comment about mounted builds being able to catch mounted footfighters, especially if the mounted build is wearing heavy armor. If the footfighters now tunnung EQ have 100 points to spend in ecumenical for EQ, then they have 100 points to spend in controlled riding to get...
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    Fix Earthquake Already

    I play solo, and before this low damage EQ madness i was in several fights 1vX and survived a few of them. I didn't kill the attackers, but was able to take all their mounts out and continue on about my business. Mounted builds can easily be handled if they are staying in tight places...
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    Fix Earthquake Already

    You're completely evading the "domain" portion of each build. A FOOT mage should have options to take on a FOOT melee, and vice versa for mounted. Foot players own dungeons, mounted players own the open world-whats so wrong about that? Like I stated, why does a FOOT FIGHTER have to have the...
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    Fix Earthquake Already

    No, i could get EQ'd from a mounted mage, I could have my mount shot out from a mounted archer/lancer, or if i get baited into a tight area I could be dismounted by a ground EQ or melee attack. Why is it necessary to you that a foot fighter have the ability to approach and attack a mounted...
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    Fix Earthquake Already

    I sense sarcasm, but I'm gonna respond anyway. You just stated how it SHOULD be if everything was balanced. Mounted builds SHOULD be the only ones going at eachother-that is their domain. If im a mounted build with armor, why on earth would a few guys on naked horses try and approach me? Do I...
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    Ideas that could significantly impact the average players experience

    This isn't a COMPLETE solution to the state of the game, but it's a step in the right direction.... First, as a solo mounted player, one thing I have found to be very aggravating is when I'm approached by a group of players, who obviously intend to kill me, I have to be the one to go criminal...
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    Fix Earthquake Already

    I agree. I think every one of my dismounts in the last 2 months have been from thursars. It makes no sense that this has been an issue for so long.
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    A potential solution for "ways out" of pvp

    I've got an idea that may substantially help out with player retention...im a solo/small group player with ~2000 hours in game and for me, one of the most aggravating things about traversing the world is when a larger group starts approaching you, especially near town, and you have no idea if...
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    A fix for dungeon layout

    Here's to hoping combat abilities will help in that regard.
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    A fix for dungeon layout

    I've seen several posts on how to "fix the game" recently, so I figure I'd add my 2 cents. I remember in the past Henrik stating that they want to add multiple entrance/exits to existing dungeons. While this idea is good, it only addresses one of the issues with the dungeons. The layout...
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    Join Children of the Bush

    Children of the Bush is actively recruiting new members to join our adventures through Nave! We are dungeon divers, explorers and crafters looking to find our place in this hectic world. We primarily focus on pve content. When it comes to pvp we tend to avoid it unless our allies or ourselves...
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    Children of the Bush

    We will be a small group. Currently we have somewhere between 3-5 people, and would like to get about 2-4 more. We want to have enough people to tackle dungeons, but not so many people that we lose track of who is all in and get a potential bad apple who ruins our reputation. We aren't a PvP...
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    Running two MO accounts simultaneously?

    Yes, what Arfy said. I just started doing this last week, using the free GeForce now for my second account. It can be annoying if you're actively playing both, because you have to log out/back in every hour (hour long sessions with free account). but I mainly use it to gather wood/mine while...
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    Content at Official Launch (25th)

    I want to say they talked about implementing a test server post launch, and having a more in depth QC process.