Recent content by shill

  1. shill

    Spiritism Suggestion

    I like the idea - perhaps that pet should utilize the mechanics they already have for Elementalism (over-shoulder drone-like spirit following caster with active spirit pet). In respect of ballance they should be banishable or possible to destroy with any other spells. Cheers
  2. shill

    Idea: Overall magery ballance

    Magery (Armor-Weight) Ballance (just an idea - plox dont kill the massanger) All the fuzz when it comes to "OP Wheelchair mages" (also in connection to Tower Shields meta) should be adressed. It is hard to provide perfect ballance but here we go some ideas. Note: Below ideas fit perfectly into...
  3. shill

    how much should the monthly subscription be?

    There should be no queue beyond 5 minutes with sub model - that sounds quite rediculous to have sub price dependant on lenght of queue.
  4. shill

    Just need to relaunch at this point.

    Keep the salt delivery stable T-Zone. It is actually quite funny how you melt over pixels and video game.
  5. shill

    Just need to relaunch at this point.

    Money achieved on exploits and heaven-money-laundry-system should be removed from the game. Wiping keeps - what a nonsense (unless any of above applies -could be checked from game logs and proven when shitstorm with login / server stability is over). "After 25th of Jan when MO2 goes into...
  6. shill

    What is the number of people that can play on the server.

    Thats no true - many of my guild mambers tried to follow this, and sadly it doesnt work like that (back in 2-3-8-infinite hours que again even they did what was adviced right away).
  7. shill

    What is the number of people that can play on the server.

    My guesstimation is mainland is capped to 3000k players or so. Remaining 5k are in que that is not really a que since there is nothing that says about your position in queue - it allows ppl enter game randomly. Real issue is that once you get it - ppl just leaving chars AFK or doing macro...
  8. shill

    List of main viable warrior and mage builds for new players.

    I've never said mage is bad, not sure where you are comming from with those false statements trying to say they are mine. Fat mage 138/10 is not only option for Ogrhrim if one dont fancy to be only wheelchaired on horse. Not saying its better - all it means its different so stop trolling. Thanks.
  9. shill

    List of main viable warrior and mage builds for new players.

    Read carefully and you may (or may not considering other flamatory replies so far from you) find out my proposal is for those who still wants to play Oghrim, not sure why you chip in with Sheevra - its not relavant. Secondly if you can not feel the difference between 10 and 70ish dex playing...
  10. shill

    List of main viable warrior and mage builds for new players.

    Oghrim / Huergar - (Age 63 - Midget - Fat 150%) Stats (some flexibility here - i did tests for 118 INT / 123 INT) 118/123 INT - 65-72 DEX - 21-23 STR - 98-101 CON - 40ish PSY Above build provides decent speed boost on foot as well better handling on horse for those who still wants to play...
  11. shill

    Final thoughts on Mage before the Testing phase is over and it all counts

    92 dmg on mobs, no dmg when parried axes and hammers, farming risars with basic spells when they are bugged with environment. Lots of cool stories in this thread, quite entertaining without doubt.
  12. shill

    Final thoughts on Mage before the Testing phase is over and it all counts

    Most of fights are on the ground anyway for myself (on horse you are even bigger target for ranged than thursar). You are right you can close the gap to 2h the problem is normally they will not let you do it. Need to do a little bit more testing, possibly complete lack of blocking skill makes...
  13. shill

    Final thoughts on Mage before the Testing phase is over and it all counts

    Hammers go through the parry, some of damage will always land, thats about negating all the damage super skill of yours mate...
  14. shill

    Final thoughts on Mage before the Testing phase is over and it all counts

    Ok, ocassionally that high can happen on wheelchair mage (it is from-to not really fixed value), 2h hammer will smack you for more than 92, if you (or horsie) are still alive not looking like a hedgehog from all those arrows. On top of that cost nothing to level up mage to 100 on all viable...
  15. shill

    Final thoughts on Mage before the Testing phase is over and it all counts

    Yep he is top notch, saw some sicko action from FreeHorse :)