Recent content by Fisher(Sath)

  1. Fisher(Sath)

    Reworking threat, clade, and pets for actual balance.

    So let me try my hand at fixing this as we are currently dealing with skewed exp sharing, Pets being unable to attack Closed-room Bosses, and a very sub-par aggro management system. These are the things I wish to address here, so feel free to point out any flaws or issues this might cause...
  2. Fisher(Sath)

    Spiritism and Casting while Dead.

    I want to be clear here first and foremost. This thread is only about my suggestions and not the other issues that Spiritism has. Please do not add them as that's something i already know about and would rather talk about in another thread. Now, with that out of the way here's my suggestion. I...
  3. Fisher(Sath)

    dynamic spawns

    Oh its worse than that, they also never leash. You could theoretically run around the map and endlessly gather more and more dynamic spawns following you, ultimately creating a mass train of black bears, walking dead adventurers, razorbacks and bandits. That's another issue, the mob variety is...
  4. Fisher(Sath)

    Small taming tweaks.

    twice.
  5. Fisher(Sath)

    Small taming tweaks.

    oh trust me I know about the bush pigs.
  6. Fisher(Sath)

    Small taming tweaks.

    After re-experiencing taming on a new character I am now going to ask for a few small tweaks that can make this not so frustrating. 1. If i fill up the circle on a tame it should be 100% a tame, there is literally no reason why this should be a thing other than to troll new players and get them...
  7. Fisher(Sath)

    Expanding Questing.

    I am absolutely open to expanding it past just a standing increase choice. However we gotta get the foundation in first before we can do that since SV are not the best at releasing fully built systems. Whether this is due to lack of talent, drive, or people, they would probably not be able to go...
  8. Fisher(Sath)

    Expanding Questing.

    Never did I once say have an npc give out quests that tell you what to kill. I said add an npc that can be interacted with so that you can turn these things in for rewards. It is 1 for 1 exactly like the vendors in MO1 in tindrem with bandit heads and such. But instead of just gear, this would...
  9. Fisher(Sath)

    Expanding Questing.

    With buy orders finally added, I believe bumping this post is a good idea. This is a great addition to the game and gives players more choice in how they engage with rep so that it isn't just running parcels all day.
  10. Fisher(Sath)

    Fish encyclopedia

    hey bud, any tips for targeting them? me and my friends have had trouble fishing them up. we used cristula but its slow bites, which tells me thats not its preferred bait.
  11. Fisher(Sath)

    Fishing nerfs took the wrong approach to address excessive income

    Ok now go do that somewhere that isn't toxai or meduli and try to catch fish you don't know the setup for. Once you understand a fish's setup things aren't so bad, sure, but the amount of time and bullcrap you have to invest just to test a singular area with all sorts of bait, depth, time...
  12. Fisher(Sath)

    Fish encyclopedia

    yeah pigs or walker corpse butchering are more profitable than fishing atm for a new player. Fishing is supposed to be about the knowledge creating value, but they barely put value onto fish past vendoring them. There are few valuable fish outside of vendor value, which is just the wrong way to...
  13. Fisher(Sath)

    Fish encyclopedia

    oh that's surprising. I was catching it in meduli at 600 depth using leptoid scales on a size 10. little buggers are everywhere then?
  14. Fisher(Sath)

    Fish encyclopedia

    Dremlock I wish I had your patience to do this sort of fishing... It's only gonna get worse once there's only 1 server too.
  15. Fisher(Sath)

    Fish encyclopedia

    Can't wait for the vid brah. ;)