wait sarducaa for real monsters!
In 2024....
I know Sarducaa well.
wait sarducaa for real monsters!
If true random spawning is so hard they could easily apply rotational spawning and some new spawn location that rotate through the world, make the rotation random and boom , almost random spawns but much easier to implement... Even just 3-5 world spawn rotation sets can do the trick (and they could add them with the seasons system easily and it would make sense). That way the hunt becomes fresh again, the world will feel more occupied and alive , camping spawns becomes useless and ppl who want info on spawn locations can still have them but not them being guaranteed. Simple , efficient.
Don't really need random spawning just need more interesting loot tables. If there was a 1/1000 chance of a zombie dropping a cosmetic cape or something it would be more exciting to kill them, but since there isn't there is really no reason to farm 95% of mobs in this gameIf true random spawning is so hard they could easily apply rotational spawning and some new spawn location that rotate through the world, make the rotation random and boom , almost random spawns but much easier to implement... Even just 3-5 world spawn rotation sets can do the trick (and they could add them with the seasons system easily and it would make sense). That way the hunt becomes fresh again, the world will feel more occupied and alive , camping spawns becomes useless and ppl who want info on spawn locations can still have them but not them being guaranteed. Simple , efficient.
Do you have any examples of these (location and type of monster)?It seems the last patch added some ambush spawns which mimic wandering monsters a bit AND its awesome
It seems the last patch added some ambush spawns which mimic wandering monsters a bit AND its awesome