Even if there are very simple ways to get around something like that. JUST having a fking autokick on people that have stood still for like 30 minutes with no inputs would open up so much room.
Half the server online at any given time is probably people that are asleep and cant be fucked logging out and sitting in queue the next day again (understandable). But the longer the server stays up, more and more sweaty people that stay logged in for 72 hours straight get in. They go to bed and sit AFK, 2 nights in a row.
If we think about this a little more dramatically and assume that the server population would be split by lets say 50% NA timezones and 50% EU timezones, then at ANY GIVEN FKING TIME half the playerbase that's ingame, is asleep. Obviously its not fully that bad, but its for sure a problem right now.
Add a flat 15-30 minute AFK kick timer on no-input to get rid of the kids that are sitting in banks naked and are asleep IRL. Then the ones that are running into rocks and shit can get manually kicked by GMs or we can increase the complexity of the AFK kick system later.
Half the server online at any given time is probably people that are asleep and cant be fucked logging out and sitting in queue the next day again (understandable). But the longer the server stays up, more and more sweaty people that stay logged in for 72 hours straight get in. They go to bed and sit AFK, 2 nights in a row.
If we think about this a little more dramatically and assume that the server population would be split by lets say 50% NA timezones and 50% EU timezones, then at ANY GIVEN FKING TIME half the playerbase that's ingame, is asleep. Obviously its not fully that bad, but its for sure a problem right now.
Add a flat 15-30 minute AFK kick timer on no-input to get rid of the kids that are sitting in banks naked and are asleep IRL. Then the ones that are running into rocks and shit can get manually kicked by GMs or we can increase the complexity of the AFK kick system later.